ZXDS is an upcoming emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is still in a very early stage of development, but it already has some noteworthy features, like emulation of Spectrum 128k (including sound) or TAP/TZX support. Read more about ZXDS v0.0.4 (Alpha 1) (Spectrum emu for NDS)
Nintendo DS News
Nameless has released a program for the NDS which should be of interest for astrology freaks. Read more about Constellations DS v0.1 (NDS Application)
DS Diag is a Nintendo DS diagnostic tool. It will test to see if FAT and SRAM are working. As well as making sure the backlights work. It will also retreieve your DS's IP at the touch of a button but this is currently incorrect. Read more about DS Diag v1.1 (NDS Application)
Big Win (working title) is essentially a slot machine game that you will usually bump into late at night in your local pub. At the moment the only working features are spinning the reels, holding the reels and nudging the reels. Read more about Big Win v0.1 (NDS Game)
DiceSoldiers v0.2 is out, now with english language support. Read more about DiceSoldiers v0.2 (NDS Game)
This is a dice game for Nintendo DS. More details are available in french languge at it's release thread. Read more about DiceSoldiers v0.1 (NDS Game)
Kana DS is a homebrew game targeted at new students of the Japanese language. Read more about Kana DS (Alpha 1) (NDS Game)
This is a demo for the Nintendo DS. A demo is a non-interactive multimedia presentation that is rendered in real time. Read more about Our First Time (NDS Demo)
This is a C++ class that will let you add 16-bit horizontally-scrolling text to your DS. Unlike the standard PALib text routines you can (in fact, must) work with 16-bit fonts and you can have the scroller running on top of another 16-bit image. You can even have multiple scrollers running at the same time. Read more about ScrollingTextDS (NDS misc)
Another new demo/app thingy. This one is a library for creating hierarchical menus on the touch screen (D-pad control works too) in C++. It's easy to create menus with background bitmaps, add buttons and sub-menus, and have them navigate to other menus, back to the parent menu, or execute other functions (via function pointers). Read more about MenuDS (NDS misc)