uLibrary is a library allowing the use of the GPU 3D on the Nintendo DS. The source code has been fully released and is under GNU GPL.
Not quite sure what it is. French speaking people can get more details at the release thread.
kayvenm has updated his port of Descent to the Nintendo DS. You will require some files from the original Descent, which are not included in the binary due to copyright reasons.
Notes :
You need the 1.5 data files (descent.hog and descent.pig). Shareware files wont work since they never did a 1.5 patch and the lastest shareware version is 1.4a… Sound is in but still a little glitchy. No music. No network. Start is enter, select is escape (for menu navigation). Touch the weapon on the bottom screen to select it.
Shake the bottle till the bottle explodes. Thats it.
Eclipse Driving, a top down driving game, has been updated.
ScummVM is an interpreter that allows you to play many point and click adventure games from the 80s and 90s on modern computers. I didn’t write ScummVM, that honour goes to the ScummVM team. ScummVM runs games from Lucasarts that were created using the SCUMM system (hence the name) but it has also been expanded to run games from many other developers too. ScummVM is written in portable C++ and has been ported to many differnet platforms, and I have made a port of it to the DS. This means that you can play all these classic games on the DS with full sound.
Thanks to http://www.drunkencoders.com for the news.
WykZ is working on a “Beer Game” for the Nintendo DS. Currently he is fighting to make a decision between 2D or 3D. There are now 2 versions available – have a look at both of ’em and let WykZ know which way to go.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=2769&forum=9
For those who wonder what happened with the recently announced Archon remake for the NDS:
* The author made few toughts about how to design the ArchonDS logo, drafts can be found on his page.
* Yesterday a specific fire rate has been added for the characteres.
The blog is in german language.
Slideshow for the Nintendo DS. Features a 16-bit cross fade effect. Requirements: Requirements: A DS emulator or DS and a flash cart for the binary. VC++ 2005 Express, devkitPro, libnds and PALib to compile.
Turn your NintendoDS into a GPS device…
Note: The actual download page at http://nds.zoelen.net/ seems to be broken at the moment.