Nintendo DS News
Manic Miner in the Lost Levels v1.05 (NDS Game)

The tale of Miner Willy and his incredible adventures in the mines, and then the mansions, of Surbiton is legend. But like all legends, it doesn’t tell the whole story.

Most people know Willy simply as a digger who got lucky and lived happily ever after in decadent luxury. Far fewer know the secret – suppressed for quarter of a century by the government – of how he also saved Planet Earth from alien invasion.

It wasn’t until an eccentric but dedicated historian writing a paper for a renowned academic journal (Retro Gamer issue 63) pieced together the complete saga of Willy’s heroic exploits from fragments of scattered evidence – in the form of obscure retellings of the ‘Manic Miner’ folk fable in ancient languages readable only via long-obsolete machines – that the whole truth was finally revealed.

Welcome to Manic Miner – The Lost Levels!

Changes:

Tune added, Score modification for WillyWood, Small tweaks.

Thanks to www.nintendomax.com for the news.

http://headsoft.com.au/index.php?category=mmll

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DBriscolaS (13-01-2010) (NDS Game)

darkjoker released DBriscolaS for the Nintendo DS.

Changes:

Briscola is a game wich uses the cards from 1 to 7, jack, queen and king. The four card suits are swords,sticks,cups and moneys.
One of these suits is called “briscola”, it means that that suit can gets the other suits. Each player in any round play a card, the opponent play a card too and the winner gets the two cards. The winner then draws a card from the deck and the same is done by the other player. At the end of the game the winner is who realised more points.
Here I’ll explain when a card can win on another:

1. The cards has the same suit, in this case the winner card is always the one wich has an highter value (in points)

2. The cards are of different suits, but one of them is has the briscola’s suit. The winner card is the one wich has the briscola’s suit.

3. The cards are of different suits and the none of them have the briscola’s suit. The winner card is the one played on the ground before.

The points are:

Ace: 11 points
Three: 10 points
King: 4 points
Queen: 3 points
Jack: 2 points
7,6,5,4,2,1: 0 points

Thanks to www.nintendomax.com for the news.

http://palib-dev.com/forum/index.php/topic,138.0.html

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Eat or be Eaten (12-01-2010) (NDS Game)

You are an earthworm and you have to beware of the bird who wanna eat you. Eat flies in the mid-air and nutrients in the ground to get score and increase your worms’ length. If you get caught by the bird you lose and possibly get a place in the highscore.

Changes:

A small update is available, I added the bird sound panning and fixed some bugs.

Thanks to www.nintendomax.com for the news.

http://palib-dev.com/forum/index.php/topic,43.0.html

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AirScan v0.5 (NDS Application)

AirScan is a Nintendo DS WiFi access point scanner.

Changes:

– got rid of PALib (way easier to build)
– timeouts should work better (correctly ?)
– cleaner code, split in different files
– connection test to open APs

Thanks to www.nintendomax.com for the news.

http://syscall.eu/progs/#airscan

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Snowbros DS 2.0 (NDS Single Game emu)

Copper, who is specialized in single game emulators for Nintendo DS, brought us another goodie! An emulator for the Arcarde game “Snow Bros.”.

Changes:

V2.0 : 10/01/2010
* Version NIFI
Rom sets supported:
Snow Bros. – Nick & Tom (set 1)
Snow Bros. – Nick & Tom (set 2)
Snow Bros. – Nick & Tom (set 3)
Snow Bros. – Nick & Tom (set 4)
Snow Bros. – Nick & Tom (Dooyong license)
Snow Bros. – Nick & Tom (Japan)

As usual those ROM’s are not part of the package and we don’t know where to get those, so asking would be a waste of time.

Thanks to www.nintendomax.com for the news.

http://www.dev-fr.org/index.php?topic=4518.new#new

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Dice Roller DS v1.1 (NDS Application)

DiceRoller is a “Dice Roller”, useful for board games like “Dungeons & Dragons”.

Changes:

– New GUI (again!)
– Intuitive controls
– Detection Pen
– Added support, a standby mode and reset
– Now in English!

Thanks to www.dev-fr.org / www.nintendomax.com for the news.

http://onirik-production.fr/dicerollerds.php

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PuzzleBoy v1.05 (NDS Game)

maRk2512 updated his game QuirkDS, which he now calls “PuzzleBoy”. It’s a remake of the old GameBoy game “Kwirk, A-mazing tater”.

Changes:

FIXED: Level 76 was not solveable. Again thanks to mman3i

http://palib-dev.com/forum/index.php/topic,34.0.html

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Touhou DS v0.9 (NDS Game)

Touhou DS is a Shoot Em Up game for Nintendo DS.

Changes:

bugfixes:
– On-screen keyboard was broken.

improvements:
– Added support for writing scripts in LUA.
– Update to tools (new TextureConverter & repository creation tool).
– Improved collision system which lifts the maxsize=64×64 restriction and gives a choice between line-segment and circle collision shapes.
– Added sixth stage + new playable character.
– Added the option to change starting lives.

Thanks to www.nintendomax.com for the news.

http://www.weeaboo.nl/index.php?aid=30

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S8DS v0.6 (SMS and GG emu for NDS)

S8DS is more or less a port of SMSAdvance to the NDS. It emulates the Sega Master System and the Sega Game Gear.

Changes:

*Added option to turn off 3D display.
*Fixed color/saturation setting for SG/Coleco games.
*Fixed some bogus handling of the 3D display mode.
*Fixed “Perfect Sprites” mode, should now be used as default.
*Changed startup values for VDP regs 0,1 & 10, might break something.
*Changed sound renderer to be more correct.
*Removed PAL timing for GG.

Thanks to www.nintendomax.com for the news.

http://www.ndsretro.com/

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PuzzleBoy v1.04 (NDS Game)

maRk2512 updated his game QuirkDS, which he now calls “PuzzleBoy”. It’s a remake of the old GameBoy game “Kwirk, A-mazing tater”.

Changes:

FIXED: Level 74 was not solveable. Thanks to mman3i

http://palib-dev.com/forum/index.php/topic,34.0.html

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