Nintendo Entertainment System (Famicom) News
Drozerix of Monsoon Studios is currently working on a 1-2 player action game titled Copper Jacket. You play as a renegade combat expert who sports a military grade rifle. Your mission is to defeat your former boss, Commander Zaslavsky, who has kidnapped your girlfriend.
Zaslavsky has control over a small army and you will have to fight your way through his military force in order to get to him. There are several weapon upgrades that you can get on your journey, such as the flamethrower, rapid fire, shotgun and the bazooka; in addition to this there are health packs that you may find along the way. Use these items to your advantage — but be warned — if you take damage from a foe, you will lose your weapon upgrade.
The author asks for feedback, so please kindly give it to him!
vindict6 made Nintensto, a NES test ROM, made entirely from scratch. It can test the following: Sprites/OAM, Audio (not the PCM channel), Palette, Nametables, Buttons, Work RAM.
In Force Bot by Erockbrox you play as a small robot who pushes crates. The game features a total of 128 levels. The game was made possible due to a collaboration with cppchriscpp, who created the Retro Puzzle Maker game engine.
The author is in preparation for a physical release. Stay tuned for more. There is no download yet!
Alien Isolation is a WIP game for NES by sdm.
Release notes:
Code written at the beginning of 2019 (NESASM3, MMC1). I played with a code in which the opponent has a field of view. The code has bugs that I can’t fix and is simply badly designed, so it’s currently only a curiosity to play. In general, we control a player who must collect all the keys on several screens. We must avoid a Alien who can see and hear us. Small squares flying out of an Alien are his visualized field of view. The big square is the place where the Alien saw / heard us for the last time. The player has three walking modes: Standard (slightly affects the behavior of the Alien), running (Alien hears us) and sneaking (slow, but the Alien, unless he sees us, is unable to hear us). There are broken glasses on the ground that make a loud sound when we walk / run on them. Wooden crates protect us from Alien who cannot kill us there (When he chases us and we hide, after a while he will get bored and leave.)
Are you a developer? 8bitworkshop now supports ColecoVision, MSX, Sega Master System, Bally Astrocade, and Atari 7800!
Mystic Origins is a new commercial cartridge based NES game.
In this open journey through a unique fantasy world, the young vagabond musician Julian strives to avenge his mentor and undo the deceptive actions of the rogue sorceress Amriya. Solve complex puzzles. Explore a mysterious mythology full of foreign races and monsters. Navigate through perilous platforming. Gain a wide array of magical abilities. Learn the song of the world. Become the hero by restoring control of the supernatural elements to the Mystics before the imbalance leads to the catastrophic end of the natural world!
Mystic Origins isn’t just a prototype slice of Mystic Searches, it is its own unique game that serves as a short, standalone prequel quest. It allows us to give you a fully playable story and demo of the game without giving away any of the actual game or its narrative. Here’s your opportunity to play it as intended…on the real hardware! Grey cart edition comes with box and manual!
The guys at Mega Cat Studios have a new game in the pipe. The Meating will come to a NES near you sometime in the future. The story is also a bit odd… but well, why not.
Become a ghost minotaur on the quest to put his meat back together in this puzzle platformer. Use pyrokinesis, possession and an array of other ghost skills to solve puzzles, and the mystery of who butchered you.
Brad Smith is creating NES and game development information and tutorials, music, games. Just recently he made a techdemo based on a strange GIF of a stack of Captain Kirk’s face(s) doing his famous “Khan!” scream. If you want to know more about how this kind of efffect has been realized in khan.nes, we suggest you to check out his page.
Douglas Fraker loves NES code, furthermore he loves to share coding examples, so everyone can learn from it.
Quote:
I posted some example code for making an MMC1 game in cc65. A little later I will write a blog page explaining it. #nesdev
https://github.com/nesdoug/32_MMC1?files=1
The NES gets really a lot of love recently. Project Blue is another awesome game, which should hit Kickstarter in a couple of days. Ellen Larsson got us some graphics to have a look at.
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