bigs updated his REminiscence port, it’s a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992.
Changes:
– Sound is much better, …not perfect yet…
bigs updated his REminiscence port, it’s a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992.
Changes:
– Sound is much better, …not perfect yet…
Emu_kidid, Sepp256 and TehPola are working on a PlayStation emulator for Nintendo Wii.
Quote:
Emukidid (and acolytes) has updated its port emulator playstation pcsx on Wii, with a big novelty, the sound. The novelty still seriously optimization, so it’s still very unstable.
The emulator is still far from perfect, the sound is often a crackle where you can sometimes guess the music and sound effects.
Thanks to www.nintendomax.com for the news.
BibleQuiz is an open-source quiz game. Test your knowlegde about the bible.
Changes:
– Added check if new version is available
– Added animated screen icons
– Solved some minor reported bugs
– Added GNU GPL2 statement in source code
– Content update:
* Added france translation
* Corrected some wrong answers (Thanks Donsch)
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.
Changes:
– Added check if new version is available
– Solved some minor reported bugs
– Added GNU GPL2 statement in source code
BCX is called “The BASIC To C Translator”. This means that BASIC code is converted to C. After that the resulting C code is compiled with the devKitPro toolchain with all the libraries like a normal Wiibrew application.
CashMan’s Productions updated their Quiz game for the Nintendo Wii.
Changes:
– Now, each Wii Remote has got his pointer at the screen. But, only controller 1 can control the game.
– Add an introduction of CashMan’s Productions at the boot of the homebrew.
– The Homebrew return now to the Wii Menu but without the Advertisment Screen if he is boot from a channel.
– Add title.txt for the Wii Homebrew Launcher.
– Add title.png for the Wii Homebrew Launcher.
– Some improvements and corrections.
REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992.
Changes:
– Added sound, but laa-aa-aag
BibleQuiz is an open-source quiz game. Test your knowlegde about the bible.
Changes:
– Added highscore screen
– Highscore is stored (in xml format) on the SD card
– Added credits screen
– Added help (minus button) screen
– Added 10 music tracks
– Use freetype library as font render engine for screen (sub) titles.
– Content update:
* Added 170 english questions (8 topics)
* Added 100 dutch questions (4 topics)
* Added spanisch translation.
Steve Corey updated his port of PrBoom to the Nintendo Wii. PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software.
Changes:
Thanks to everyone who responded to my request for testers. We’ve verified that this new package works great with the Homebrew Channel, so I’ve updated the zip file and put it out on the Google Code site (it’s still 0.4, since only the packaging changed). Thanks to everyone giving me such detailed info on the issue, I got it fixed much faster than I thought I would.
http://wiidevelopment.blogspot.com/2008/11/wiidoom-04-is-now-compatible-with-hbc.html
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii and GameCube based on VBA-M and Visual Boy Advance v1.7.2.
Changes:
Here’s a new release of Visual Boy Advance GX – 1.0.5. This version is a collection of minor changes and bugfixes. Amongst other things it includes working SDHC support, and wiimote power button support. Note that the settings file location has changed.
Note: I’m looking for a talented graphics artist to help design a new menu system for FCE Ultra GX, Visual Boy Advance GX, and Snes9x GX who has experience designing icons, layouts, etc. If you’re interested, please contact me.
– SDHC works now
– Frameskipping tweaks
– Fixed snapshot loading issue
– Full widescreen support
– Changed scaling
– Zooming fixed (thanks eke-eke!)
– PAL timing changes – EURGB60 mode forced
– Wii – Added console/remote power button support
– Wii – Added reset button support (resets game)
– Wii – Settings file is now named settings.xml and is stored in the same folder as the DOL (eg: apps/vbagx/settings.xml)
– GameCube – Added DVD motor off option
– GameCube – Fixed GBA loading issue
Plenty of GBA homebrews can be found at http://www.pdroms.de/files/gameboyadvance/ – for GB and GBC homebrews you may visit http://www.pdroms.de/files/gameboy/
Discussion: http://www.tehskeen.com/forums/showthread.php?t=9643