Playstation Portable News
Art has udpated his clock/time application Time Baby.
Changes:
– Further saving of RAM to address running out of memory issue for people with plugins enabled.
– Selection between background wallpaper and custom colour is possible when a wallpaper is present.
http://forums.qj.net/f-psp-development-forum-11/t-time-baby-v15-with-intrafont-139859.html
Art has udpated his clock/time application Time Baby.
Changes:
– Added graphic progress bar for loading graphics, configuration, and program modules.
– Improved mp3 title scrolling for Mad MP3 Player subdisplay. Title length is now accounted for.
– Added mp3 track title scroller in plasma screensaver when started from mp3 player sub display mode.
– Removed file extensions from mp3 title displays.
– Various code fixes and improvements.
http://forums.qj.net/f-psp-development-forum-11/t-time-baby-v15-with-intrafont-139859.html
This is Pointless Pacman v1f, which is a 2D Pacman clone with a unique twist This is a user mode program, and should run on the PSP fat and slim.
The source has been made public on 15th May under casual X-Flash environmental consideration agreement.
http://forums.qj.net/showthread.php?t=133888
Buddy4point0 has released some work in progress information about his soon to be released, updated snowboard game Pssxp.
Changes:
new scoring system in everlasting mode, with point bonus powerups
new unlockable menu
unlockable skifree inspired ending after level 3 is completed
Graphical Upgrades including shadows
game now runs at default clock speed (222), previously ran at max clock speed (333)
new loading screen
Cleaned up code alot, faster code
smaller overall filesize
Other small changes and bugfixes (too many and too small to list)
http://forums.qj.net/showthread.php?t=140073
XHost is a shell application written in Lua.
Changes:
–finished the metal skin
–added credits
–added usb (ms,umd,flash0/1/2/3)
–added dutch language (thx Kontklont)
http://forums.qj.net/showthread.php?t=139987
With help of this nifty application you can extract the content of an EBOOT.PBP. For example Eb0x v1.0 can extract the preview-pictures or thumbnails out of an EBOOT.PBP. For the computer there’s already such applications, such as PBP Unpacker or SeiPSPTool. In contrast to the computerprograms Eb0x can extract the data right on your PSP.
At the moment Eb0x can only extract the following files:
-Icon0.png
-Pic1.png
-Param.sfo
-Data.psp
http://forums.qj.net/showthread.php?t=140109
UMDumper is the popular UMD dumping software authored by PhonicUK in C. It is the only current dumper for 3.xx kernel that will rip directly to CSOs without requiring any extra steps. It is also the fastest of the dumpers out there due to its use of multithreading and asychronous IO. Supports both fat and slim PSPs.
Changes:
* Multilanguage Versions! (New to 0.2.5)
* Minor ISO speed improvement
* Hopfully fixed refresh bug when using the mini-game in ISO mode.
* Misc other bugfixes (Stops some mid-rip crashes)
http://forums.qj.net/showthread.php?t=140049
As its name “HostCore”, it’s a module “bridges” your PC contents to PSP, with it enabled, you can access music, video, games locate in PC via USBHostFs or NetHostFs directly from XMB.
http://forums.qj.net/showthread.php?t=140058
UMDRip rips UMD’s.
Features:
– Dumps UMD Game, UMD Video, and UMD Music to ISO directory.
– Sexy real time audio and animation effects.
– Compatible with PSP1000 and PSP Slim & Lite
– ISO file is given the UMD catalogue number as it’s file name.
– ISO is available to use straight away from the ISO directory.
http://forums.qj.net/showthread.php?t=139957
The game is about a battlefield between 2 countries in a City called Sanvia.
Sanvia is a strategicly one of the best places, so the countries will do everything to conquer this coty. They started to send a large army to Sanvia, setted up a camp. But the battle was harder then they thought so both countries were sending money and supplies to build a stronger base, now 5 years later the battle still goes on. The camp was upgraded to a fort and the fort was build to a Castle. Both countries send this last year of battle their best Commander (you).
Your objective is to destroy the enemy castle, without the castle the enemies are defeated. In this first version you got only 2 options, repair/upgrade the hp of your building or Create a swordsman to fight for you.
http://forums.qj.net/showthread.php?t=139838