Look Out! is a simple Lua coded game. Yor goal is to reach the other side of the screen avoiding multiple bullets.
The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping. Each level has a varying amount of available bugz and a set target for the number of bugz you must pop to advance to the next level. You only get one attempt per level, so choose your initial position wisely, timing is key!
One day Dororo found he had run out of tea and lacking exercise decides to trek into the forest and up the mountain to collect some more tea leaves (special brew no.3).
Along the way Dororo soons finds someone has been dropping little tied up bags. He decides to collect them all and follow the trail so that he can give them back.
Bumper Harvest is a tribute to a very popular (and very addictive) casual game for the PC.
Instructions:
Use the D-Pad to aim the ball launcher left and right.
Hold down L to fine-tune your aiming.
Fire the ball by pressing X.
As the ball hits the small bumpers, they light up and are removed from the
field. Hit all the red bumpers to progress to the next level.Red bumpers are worth 200 points; all others are worth 100 points.
Green bumpers give you 3 targeting guides each. There are two on each level.
Hold down R while aiming to use a targeting guide.
Guides are not saved between levels, so use ’em or lose ’em.
The yellow bumper gives you a bonus score multiplier. There is one on each level. All bumpers hit after the yellow bumper on the current shot are worth 10 times their normal score.
There are also two fixed bumpers on each level which are simply obstacles, and two active bumpers which give the ball a boost.
At the bottom of the screen is the return chute, which gives you a free ball if the ball lands in it at the end of the shot.
Simple yet entertaining game demonstrating the possibility of motion integration and pseudo 3D in Lua.
This is an educational tool for PSP which “aids” students in areas of Algebra I, Algebra II, Calculus/PreCalculus, Physics I and Physics AP and any type of math with use of inbuilt calculator.
It spans a total of 45+ Equations. The usage is simple: user simple inputs the variables for equations/formulas and it does pages of tiresome work automatically and INSTANTLY.
NoSens doesn’t have much sense, as you can already guess.
Use the controls on your PSP and this program shows you which button you press etc…
Nothing really useful…
Here is a new version of Red Squirrels RSPsar Dumper! This version adds compability with the new 3.93 Firmware.
Here is an attempt to bring Google Maps to the PSP with a simple interface. This program is not using the Google Maps API (except for address search), it is retrieving the images directly.
Changes:
added Virtual Earth and Yahoo! Maps support (thanks to boomerang for the idea)
address search menu
customizable cache size
added an option to load neighborhood to cache
switched to TTF font
fixed a bug with favorites
new buttons mapping
Other release notes:
I hope you will enjoy it!
The Virtual Earth and Yahoo Maps support was quite easy to add since the tile system is very similar to Google Maps.
The address search menu uses the Google Maps API, with a static API key in the source code. In fact I realized the API key is not “secret” since it is visible on a website source code for example. However, if it generates too much traffic it might be disabled…You can now setup PSP-Maps to have a very big cache. And you can use the “load neighborhood” option to load the tiles around the current position in the cache, with a large radius (useful to generate a map for offline usage).
Color Mixer is a Homebrew Application coded in LUA which allows you to create your own colors by modifying RGB values from 0 up to 255. You’ll have to define two colors, and the result of the sum of these two colors will be shown.
This Homebrew not exactly mixes colours, but calculates sums of R values, V values and B values you have defined.