Playstation Portable News
Here is [PSP] BoxMan PSP v1a for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Judas.
Description:
BoxManPSP is a clone of BoxMan 2.4 for Palm OS, originally coded by CRMobilIT. The original 172 levels are included. As of this release, two more level packs are ready to download for an expansion of over 11,000 levels.
The object of the game is to push all the brown (moveable) blocks, onto the blue diamonds. When there are no moveable blocks left, you complete the level. Simple in theory, but challenging.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=436
Here is Kakuro Nichiyou PSP v1.0 (Newspaper Edition) for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by MK2k.
Description:
Kakuro Nichiyou PSP NE 1.0 is a Game where you can play different Kakuro Puzzles.
Read this link to get the hang of Kakuro, which is actually the younger brother of Sudoku: http://en.wikipedia.org/wiki/Kakuro
Kakuro Nichiyou is written in C++ using the JGE++ Engine by Dr. Watson.
Features:
– Kakuro Nichiyou features 140 hand-picked/created Puzzles from Puzzlemakers all over the world.
– Play Kakuros by setting numbers in the free fields, you can even make “notes” in each field (small numbers from 1..9)
– In Kakuro Nichiyou you can save your current progress to one of 20 different save slots.
– Kakuro Nichiyou features a solver which is work in progress. In the current state it is able to solve 97 out of the 140 Puzzles completely. It cannot find a solution for the other puzzles but gives you the configuration of the notes of the remaining fields.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=437
Here is Mega Drops for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by daaa57150.
Description:
Mega Drops is a puzzle game combining many cool things from the puzzle games you know. The gameplay is very close to the wonderful “Puyo Puyo”: a pair of blocks fall from the top, and you have to put it on the blocks stacking on the bottom so that the shapes match. You can rotate, move, and make the pair fall faster. Collide 4 blocks of the same shape and they explode. But unlike Puyo Puyo, Mega Drops is a solo game: your goal is to resist until the end of the level, by eliminating the lines coming from the bottom.
Mega Drops adds a lot more to that gameplay: some unique features and others inspired by “Tetris Attack” and “Magical Drop 3” for a great combo system and nice gameplay. Add to this some “Lumines” and “DJ Max portable” style (in 4 colors!), good electro music and you have it: Mega Drops.
The game contains 2 very different levels (in gameplay & style) each available in 3 difficulty modes.
The game also features a nice tutorial to get you started.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=438
Mediumgauge has updated his file explorer/watcher “PSP Filer.”
Changes:
filer:
– added Bulgarian mode.
– added a feature to change length of drawing file name (short, middle, long).
– removed a feature to mark/unmark all of subfolder’s files by analog left/right.
– changed to ignore extract-memory-size written in a RAR file because Filer could not extract it that expects more than 22MB.
– fixed a bug that Filer could not play low sampling rate WAV files correctly.
http://www.geocities.jp/mediumgauge/
The main objetive of the game is to avoid all the enemies (there are three types). It is written in C and the graphics are made with The Gimp.
http://www.neoflash.com/forum/index.php/topic,4946.0.html
In each level,you have to collect ALL the coins.After you do it,level changes,there are more enemies and more coins to collect. On the hardest level there are 100 coins to collect. Level look is random.
http://www.neoflash.com/forum/index.php/topic,4924.0.html
You took shots be placing a dot on your side of the field opposite of where you wanted to shoot. Next you would fold the paper over and push hard with the pen on the back side of the paper. This would transfer the dot across the field, causing a shot. That would hurt the character if it hit it, until it was dead and scratched out.
The point of the game was to be the last person standing.
http://www.neoflash.com/forum/index.php/topic,4950.0.html
Academic Aid Scholastic Suite is what it says 🙂 A release should be seen by tomorrow.
http://www.neoflash.com/forum/index.php/topic,4884.0.html