Android-VNC-Viewer is a VNC Viewer for Android phones. Android-VNC-Viewer is forked from tightVNC viewer.
Release notes:
Enter text goes to first menu page. Keeps history of text entered and bug fix to allow uppercase text. This version matches the latest version on the market. Remember, you must uninstall before switching from Market to Dev versions or Dev to Market version.
http://code.google.com/p/android-vnc-viewer/
Zufolek updated his game “The Tin Man”. The author himself describes this game as “huge game with a lot of items and enemies”.
Release notes:
Here finally is the latest version lol.
http://www.atariage.com/forums/topic/151195-the-tin-man/
Terrance and Phillip, the secret stars of South Park, come back the the Atari 2600 with their second game.
It’s a “work in progress” game so expect regular modifications.
http://www.atariage.com/forums/topic/151463-terrance-phillip-2-not-without-my-anus/
genecyst has updated his game “Holy Hell” and let us know about this via the PDRoms webboard.
Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together.
You guide a little ship powered with four different colored weapons. Every weapon can destroy only blocks of its same color, so you must switch between them to blow up everything…
Brown blocks cannot be destroyed and must be dodged…
Changes:
– 37 levels
– speed increase every 5 levels
http://pdroms.de/phpbb/viewtopic.php?f=6&t=6574
mastersonic released a plugin to use with the shell application X-Soft. This plugin adds the abilities for passwort protection.
Thanks to http://www.nintendomax.com/index.php?topic_id=10652 for the news.
http://off-topic-world.forosactivos.com/x-soft-f17/
Exter updated his Rubik’s Cube game for Playstation Portable.
Changes:
Fixed: Void cube time/move record wasn’t being loaded from the save file.
http://forums.qj.net/psp-development-forum/159103-release-psp-rubiks-cube-v3-0-a.html
Mediumgauge has updated PSP Filer, which is a file explorer with a bunch of extras – The author is accepting donations, so please consider donating if you use this tool!
Changes:
I gave up to update changelog in English since most of quotations in websites remove donate section. Please donate (only U.S. $10), if you feel Filer useful.
http://www.geocities.jp/mediumgauge/
Here comes the second Etch-A-Sketch we spotted today, this one is for Playstation Portable and created by monkeykong.
How to use:
-D-pad for horizontal movement and face buttons [] and O for vertical movement to replicate the real thing.
-R “shakes” the Etch A Sketch, leaving the cursor in the same place that you left it.
-You can also press SELECT for an unlimited number of screenshots, to be saved in ms0/PSP/GAME[150]/EtchASketch/Applications/EtchASketch.
http://forums.qj.net/psp-development-forum/159388-release-etch-sketch-r1.html
PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.
Changes:
The Danzeff and semichordal boards now implement ‘smart display’ in which they move out of the way of input in large text fields as you type.
Icons have been added to the configuration and network setup screens in an attempt to make this a little easier to use for non-English users, until we can get some translation going for these screens.
Network setup has been overhauled, in an attempt to address occasional issues with lost connections that cannot be reestablished without a VM restart. In case of a lost connection, you should now be able to reconnect from the Wifi manager midlet, without restarting the VM. Please report whether this works for you in the shoutbox at http://pspkvm.org
The Danzeff display has been made slightly more compact as compared with the previous build.
The readme has been updated and is now included with the binary packages.
http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds
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