Maplevania is an OpenBOR modification, which is a cross between Maplestory and Castlevania. A PSP version is included in the .rar, so it’s pretty much ready to play!
Thanks to http://www.tehskeen.com for the news.
http://forums.qj.net/psp-development-forum/157024-release-maplevania-openbor.html
Brakken / http://www.tehskeen.com made an interesting posting, where he criticize issues with few scene pages, who mainly gain attention with others work.
Here is the quote:
It seems popular scene sites like *** and *** have decided to appease to a wider audience by copying RSS feeds from major gaming sites and posting their content. Aside from posting copied gaming news they also post many ADS for all kinds of boring shit. Anyway, what do you think about this? Do you think TehSkeen should copy RSS feeds of gaming news and post it along with tons of ADS for general gaming shit? Please reply or vote to let me know if I should bring TehSkeen behind a level.
http://www.tehskeen.com/forums/showthread.php?threadid=13516
The french homebrew scene site Nintendomax got a C&D letter from Tetris Holdings LLC.
Obviously Nintendomax had a homebrew hosted, which uses the copyrighted name “Tetris”. Tetris Holdings LLC managed to get Nintendomax’s file account closed, so basically all downloads are not working anymore.
This is a great loss for the homebrew scene, but nothing is 100% lost yet, as the guys at Nintendomax try to sort out the issues.
All this shows once again, that homebrew coders should step away from using copyrighted materials for their projects, unless they have an official and legal permission. This applies not only to trademarks, brands, but also to music and graphics.
Let’s see where this journey will end up!
http://www.nintendomax.com/index.php?topic_id=10514&format=news
David Pello ported the Atari 2600 emulator Stella to the Dingoo.
Quote:
This a fresh port of the stella 2.3.5 to dingux, it has some hacks, but it seems to work nicely.
Discussion: http://www.gp32x.com/board/index.php?showtopic=49309
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,141
iPhoneToday aims to be an iPhone Today style interface for Pocket PC’s.
Features:
– Multiples screens (With animates transactions)
– Notification on icons for calls, sms, etc
– Is a Today (No problems when we push the home button, no problems with incoming calls, …)
– Compatibility with others todays (By example: Date Today and iPhoneToday after), today height configurable
– QVGA, VGA, WVGA… (The user define the icon size and height screen)
– UI for Icons managings
– UI for configuration
– Very low memory
– FAST!
Changes:
– Added vibration on touch (In options you can disable it if you set time of vibration to 0)
– Added new system for reload icons quickly (see http://forum.xda-developers.com/show…postcount=2116
– Added clock&alarm type
http://forum.xda-developers.com/showthread.php?t=508429
This program analyzes an .dio, .fat, .nbh, .nb, .nb0, or .payload, reads out partition info to the screen, and dumps the uldr.bin, xip.bin, and imgfs.bin partitions. It should be compatible with any HTC ROM, and any other ROM that does not need to be run through nbsplit.
http://forum.xda-developers.com/showthread.php?t=548315
Soccer Touch is a simple “tip the ball”-game. Just click the ball to tip it; but if it touches the ground, your score is zero’ed.
This game is auto scaling to all resolutions, but graphics have been optimized to run on WVGA.
Changes:
Refined physics
Improved responsiveness
Menus almost completed
http://forum.xda-developers.com/showthread.php?t=549905
Added Aug 27, 2009, Under:
Wii
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for Wii, is capable of generating best homebrew graphics ever seen on this games console.
This is not a game itself, but a library you can use to make your own 3D games for Wii in a very easy way.
Quote:
Revolution Engine 0.4 alpha 3 Supports
*3D System
– Triangle meshes, Quad meshes and mixed meshes Rendering
– Advanced transparency
– Custom file formats for 3D meshes
– Vertex lighting, software based
– Multiple cameras
– Node Based
*Material system
– Textured objects
– U V coordinates
– Diffuse color
– Diffuse maps
– Specular color
– Specular maps
– Transparency
– glossiness
– Specularity
– Mixed through TEV, Multiple TEV stages
– Multiple shaders
*2D system, GX based
– Node Based
– True type texts
– Multiple Viewports
– Solid panels
– Image-based panels
– IR pointers for up to 4 players
– Buttons
– Windows
*Miscellaneous
– Content Manager (Under construction)
– Screenshot function
Thanks to www.tehskeen.com for the news.
http://wiibrew.org/wiki/Revolutionengine
Art Shot Wiz by GameMaster is a port of the classic arcade game “Splash”. Clear the screen of blocks to see the hidden image.
Thanks to www.gp32spain.com / www.tehskeen.com for the news.
http://www.gp32spain.com/foros/showthread.php?t=66981
Added Aug 27, 2009, Under:
Wii
Sand Traps by Uffe Flarup is an original puzzle game for Nintendo Wii. The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit.
http://wiibrew.org/wiki/Sand_Traps
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