Flix is a movie listings application inspired by Cinemo. It might be useful for you if you are in UK, France or Germany.
Changes:
-Now supports France and Germany
-Google Maps loading should work if it’s installed in non-std locations
-Where Am I function now uses online Geocoding to work in the new countries
-Some improvements to parsing behind the scenes
http://forum.xda-developers.com/showthread.php?p=3904481
Isometrico is a tool for drawing simple isometric pictures for Nintendo DS.
Quote:
I developed a program for drawing simple pieces isometric perspective for Nintendo DS (NDS), designed primarily for use by students of the first cycle of ESO (obviously extends to anyone who will be helpful, of course) for both plastic and for technology.
Thanks to www.nintendomax.com for the news.
http://raultecnologia.wordpress.com/2009/06/24/isometrico-para-nds-version-2/
Added Jun 28, 2009, Under:
iOS
NES v3 emulates the hardware in a Nintendo entertainment system, allowing you to play ROM images on your iPhone. NES v3 was a complete rewrite of this popular emulator for iPhoneOS v3.0 (although it should also run on v2.x). There are many public domain, home-brew games available which have been written for the Nintendo platform, and depending on your country of origin, you may be entitled to play images of commercial games which you rightfully own.
The author does not condone the illegal piracy of copyrighted Nintendo games, and provides no support in obtaining or using pirated images.
Changes:
[jonz] Added “Sticky Controller” option; when on, holding a button and then dragging off the button’s space will keep the button in a “down” state until the user lifts their finger. When off, Button deactivates immediately when user moves out of button’s space.
http://www.zdziarski.com/projects/nesapp/
Adventura Informatica is an adventure game created with the Icarus Adventure System.
Quote:
After a first step, I have finished the game for NDS Adventure Informatics, which can be downloaded from here. The Videogame is done using the software Icarus Adventure System by Jordi Pérez, an easy programming language to make adventure games on NDS. The characters in the adventure, as well as some manipulation of the images were designed by the students of the IES Jovellanos.
The game comes to an adventure game where you have to go to solve small puzzles (some easier than others) relating generally to computer issues.
I hope you enjoy it.
Thanks to www.nintendomax.com for the news.
http://raultecnologia.wordpress.com/2009/06/04/videojuego-para-nds-aventura-informatica/
Mapsp95 released Firmware Decrypt PSAR.
Quote:
What is it?
A program to decrypt PRX systems
What for?
CXMB needs some files to work, Firmware Decrypt SHIP helps!
The programmer will also need a lot!
Acknowledgments
Dark_Alex for SHIP Dumper
Team Noobz for 3.00
3.03, 3.10, 3.30: Team C + D
3.60 + 3.71 M33 Team
PspPet, the original author
PSPGEN
XtreamLua
QJ.Net
Notes
For security reasons, it is compatible only from 3.71 but is 2.71 since lancable
Thus,
<2.71 = NO BOOT
> 2.71 <= 3.71 BOOT, NO Decrypt
> 3.71 = OK
Tested on
PSP2000 TM-085 v1 with 5.50GEN-A
Thanks to www.dcemu.co.uk for the news.
http://xtreamlua.com/forums/viewtopic.php?f=4&t=5132
ChaoticXSinZ released a client to read manga comics from onemanga.com on your PlayStation Portable.
Thanks to www.tehskeen.com for the news.
http://www.psp-hacks.com/forums/f141/release-onemanga-psp-client-t241227/
Added Jun 28, 2009, Under:
Wii
PCSX-Revolution is a port of the PlayStation (One) emulator, PCSX, to the Nintendo Wii (formerly named Revolution).
http://wiibrew.org/wiki/PCSX-Revolution
Here comes an updated early RPG Demo by Xteaph-N.
Release notes:
There are lots updates none of which pertain to the battle system. Everything now has collision. All the buildings can be entered. There is a menu in the town only, which is almost done(honestly!). I also changed how all the collisions work, and I’ve also changed how the camera works. there is also a demo of how speaking to NPC’s will work. The battle system has remained untouched.
Also I’m starting to get a good idea of what kind story my game will have, and how everything will work together. I think people will agree that it would be the best direction for my game, that is when I show what it will be.
I highly recommend you guys download this to check out the progress I’ve made.
Also just as a quick PSA: Sprite Artists Contact Me!
http://forums.qj.net/psp-development-forum/153382-release-rpg-demo-v5.html
James Jacobs of Amigan Software released a port of a subset of the Ami/WinArcadia V11.71 emulator to the Nintendo Game Boy Advance platform, for the purpose of emulating the
Super Bug game.
The emulator has been optimized for speed and size. The emulation is not as comprehensive as that provided by Ami/WinArcadia, but everything needed for perfect emulation of the Super Bug game is present (except the noise generator). Features could be added back in from Ami/WinArcadia if desired, to enable support of other games. Some further optimizations are possible; however, the game already runs at full speed.
The program was written using HAM 2.8.0 and Visual HAM 2.4.2. Source code is included.
Changes:
. Screen centring.
. Tone emulation.
. Speed and size optimizations.
. Pause/unpause.
. Multiboot compatibility
http://amigan.1emu.net/releases/
Page 1,285 of 3,085« First«...102030...1,2831,2841,2851,2861,287...1,2901,3001,310...»Last »