PEZ (28-05-2009) (Wiz Game)

Eat smaller fish – but don’t get eaten by bigger ones!

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,75

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PAF (28-05-2009) (Wiz Game)

PAF is a Pang-like game for Wiz by Jose Manuel Habas Millan.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,27,74

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OpenPandora Russian Blog (Pandora misc)

The Pandora seems to find friends all over the globe, so here comes the probably first Pandora only blog in russian language.

http://openpandora.icedice.org/

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VICE v2.1 (27-05-2009) (C64 emu for Wiz)

The VICE port for WIZ seems to have recieved an update. VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, Wiz, SkyOS or Mac OS X machine (and others) and executes programs intended for the old 8-bit computers.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,72,24

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IOQuake 2 (SoftSDL) v0.03 (Wiz Game Port)

IOQuake 2 (SoftSDL) is a Quake 2 client for Linux (includes support for Xatrix and rogue addons).

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,11

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K.O. Cruiser (26-05-2009) (A2600 Game)

Devin updated his Punch Out style Atari 2600 homebrew game K.O. Cruiser.

Release notes:

I’ve attached the final-final-FINAL version of the binary. They are identical to the last upload, but with the character selection screen removed. I’ll attach an almost-complete instruction manual tonight or tomorrow.

http://www.atariage.com/forums/index.php?showtopic=121541&st=350

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PDRoms Coding Competition v4.01 – 4 Days Left (misc)

The deadline for this years PDRoms coding competition is approaching! You are still having full four days, which might be enough to do something little and get a chance of one of the nice prizes.

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Atari 5200, Atari 7800, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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VICE PSP WIP (26-05-2009) (C64 emu for PSP)

Akop Karapetyan mentioned something important for the use of VICE PSP, after it’s v2.1.1 release.

Tape and disk image options in VICE PSP:

It seems that in my hurry to put the emulator up for download, I forgot to mention some important usage details about tape and disk image loading. As you may have noticed, VICE PSP normally resets the system, anytime you attempt to load a game from the Game tab. This is behavior that’s consistent in all my ports, and it’s intended to make most games easily loadable. VICE PSP also provides some fine-tuning options, for games that require multiple disks or tapes.

To load tapes/disks without resetting the system, go to the System tab, select the Tape or Drive 8 menu option (depending on whether you want to load a tape or disk image), then press CROSS to load another image. If a tape or disk image is already loaded, it will be ejected, and another one will be loaded in its place. To eject a loaded image, select an option, and press TRIANGLE.

To autoload a program, first load the image, then go to the System tab, highlight the Tape or Drive 8 menu option, and press RIGHT. Select a program from the list, and press CROSS to autoload it. Note that this will reset the system.

Thanks to http://www.dcemu.co.uk for the news hint.

http://0xff.akop.org/2009/05/26/autoloading-programs-from-tapedisk-images-in-vice/

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Battle Fantasy WIP (27-05-2009) (PSP Lua Game)

Battle Fantasy is a 2D beat’em up game for PSP. DarK_SharK, one of the developers, is still improving the game and announced the following changes for the next release.

Quote:

– We added a platform
– New visual
– Hit Combos improved
– Automatic System Save Game
– Some bugs fixed
– CPU (Ai) will be improved
– Method of History
– Targets will be changed to Trophies
– We added a Main Menu
– System FreeMemory will be improved
– Improved system loadings
– More changes and characters
– Various scenarios
– Items in the game
– Other Updates

http://forums.qj.net/psp-development-forum/151660-preview-battle-fantasy-timing-x.html

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SK8 DICE (PSP misc)

Based on the famous “SK8 DICE” application for the iPhone,
and based on the real dices, exogan made this application for
all the skaters around.

http://forums.qj.net/psp-development-forum/151666-release-sk8-dice-psp.html

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