Eigenmath DS is a free computer algebra system for Nintendo DS. The aim of this project is to have a free CAS comparable to commercial systems such as Texas Instruments or HP calculators. The system was designed for the manipulation of symbolic algebraic expressions.
Thanks to the author himself for letting us know about this new release ( //phpbb/viewtopic.php?f=6&t=2889 ).
http://eigenmatds.sourceforge.net/
Added Feb 3, 2009, Under:
Wii
The results for the Drunken Coders Winter Coding Competition 2008 are out.
Results for Wii:
1. Christmas-Type Adventure Time by mntorankusu
2. Piero’s Wiicross 0.2 Santa Edition by scognito
http://www.drunkencoders.com/compo/?page=results&platform=wii
The results for the Drunken Coders Winter Coding Competition 2008 are out.
Results for NDS/GBA:
1. Snowride by nyarla
2. Evil Santa Attacks II by cbeley
3. Also Cute and Fluffy by spinal
http://www.drunkencoders.com/compo/?page=results&platform=dsgba
The results for the Drunken Coders Winter Coding Competition 2008 are out.
Results for NDS/GBA:
1. Snowride by nyarla
2. Evil Santa Attacks II by cbeley
3. Also Cute and Fluffy by spinal
http://www.drunkencoders.com/compo/?page=results&platform=dsgba
Added Feb 3, 2009, Under:
GP2x
Zear has updated the recent Powder release. It’s now in sync with the latest Release/Build 110.
To understand POWDER (http://www.zincland.com/powder/ ), you should first understand roguelikes. “Roguelike” is a term applied to a wide variety of games which share a common inspiration from the game Rogue. A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,26,2555
Added Feb 3, 2009, Under:
Wii
Wiibreaker is a brickbreaker game by Arikado.
Release notes:
Ball now moves in 12 directions instead of 4 – 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) – A little bit of “new” artwork – Each control scheme tweaked (based on feedback from people) – 2 Tracks of Background Music – Highscore system changed to compensate the new modes (except level editor) – Highscores are now saved
http://wiibrew.org/wiki/Wiibreaker
1Liner is an application that will serve the user one liners, yo mama jokes, jokes by famous people and Chuck Norris jokes.
http://forum.xda-developers.com/showthread.php?t=478510
atari2600land has posted an update of his Atari 2600 homebrew game “Jack and the Beanstalk” which is based upon a fairy tale with the same name.
Release notes from atari2600land:
Now with the freed up space of banks 1 & 2, I can now make level 1 even larger. Right now, it’s at 32 screens, which is a nice round number, bB coding speaking. I definitely can’t fit 64 screens for level 1, but level 1 is now definitely a lot bigger.
88 bytes left in bank 1 (title screen/level 1)
1,390 bytes left in bank 2 (level 1)
23 bytes left in bank 3 (levels 2 & 4)
5 bytes left in bank 4 (level 3)
1,720 bytes left in bank 5 (ending, game over, giant’s room)
1,089 bytes left in bank 6 (minigame)
4,052 bytes left in bank 7 (empty)
1,630 bytes left in bank 8 (inline 6lives_statusbar.asm)
http://www.atariage.com/forums/index.php?showtopic=118991&st=275
Help Doris collect hearts, but watch out for the moving platforms! Also, don’t wait too much, or the heart will lose its energy and it will be game over!
Changes:
– the sound played when the heart is caught has been changed
– hearts loose their energy faster now (each level has its own rate)
– mirrored sprite when Doris faces left (thanks Wickeycolumbus )
http://www.atariage.com/forums/index.php?showtopic=138445
Page 1,607 of 3,085« First«...102030...1,6051,6061,6071,6081,609...1,6201,6301,640...»Last »