MissileCommand v0.5a (Wii Game)

MissileCommand is a clone of the retro game “Missile Command”.

Changes:

Fixed a crash bug related to split missiles not being cleaned up properly.
Added text, using Beardface’s FreeType With Libwiisprite. The font I’m using is Ben Nathan’s Elements, which is available for free from Urban Fonts. Beardface, consider yourself attributed!
Changed background music to Kenny Beltrey – Hydrate, another Kahvi track, because I was getting tired of listening to the old one over and over.
Sped up enemy missile speed by a factor of two.
Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
Moved the file hosting to WarpedFlash’s dropbox. Thanks WarpedFlash!

http://wiibrew.org/wiki/Homebrew_apps/MissileCommand

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WiiPhysics v1.1 (Wii misc)

WiiPhysics is a physics playground for the Wii, much like Crayon Physics or PocketPhysics. It uses Box2D and libwiisprite.

Changes:

+Added Line (Dynamic rectangle) Drawing
+Clear Screen Button
+Pulley/joint bug fixes to stop crashing!
+fixed layout a bit

http://wiibrew.org/wiki/Homebrew_apps/WiiPhysics

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UAPaint v1.02 (NDS Application)

UAPaint is a drawing application for Nintendo DS.

Changes:

-Added Guitar Hero Buttons as tool shortcuts – Blue= Pen, Yellow=bucket, Red=color picker, Green=Line tool
-fixed another grid bug

http://forum.palib.info/index.php?topic=4695.0

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WiiPhysics v1.0 (Wii misc)

Beardface released WiiPhysics, its a physics emulator for the Wii using Box2d and libwiisprite.

Thanks to http://www.wiibrew.org for the news.

http://wiibrew.org/wiki/Homebrew_apps/WiiPhysics

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Bubble Dizzy v0.94 (Beta) (Wii Game)

Foxy has updated his Bubble Dizzy remake for Wii. This version adds SFX.

Thanks to Foxy himself for the news.

http://www.foxysofts.com/

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PyKaraoke v0.6 (GP2x Python Game)

PyKaraoke is a karaoke player by Kelvin Lawson, ported to GP2x by David Rose.

Changes:

* Much improved GUI with many new features and additional configuration options.
* Export karaoke files to MPEG format (command line only).
* Launch external media players – use the PyKaraoke GUI to catalogue and launch your entire collection.
* Many enhancements on the GP2X platform.
* Now confirmed to work with OSX.
* Internal improvements and fixes in the CDG and KAR players.
* Thanks to project member David Rose for providing these great additions to the PyKaraoke package.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,1653

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CapSure v1.11 (PPC Application)

CapSure is a screenshot prog for PPC’s.

Changes:

-Gracefully handles folder access errors
-Improved Emboss and Blur
-Command line bug fixed
-Now one CAB for QVGA and VGA

http://forum.xda-developers.com/showthread.php?t=375573

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PSPicross v0.3 (PSP Lua Game)

This is Picross (aka “Nonogram”) for the PSP programmed in Lua.

Original code by Haggar – http://haggar.pocketheaven.com/ and redesign and numerous other things by Maurice.

Features:

– Sizes 5, 10 and 15 supported
– PicrossDS-like graphics
– Timer
– Music and sounds
– File browser
– Puzzle Editor/Maker
– 215 puzzles included
– Highscore tracking

http://forums.qj.net/showthread.php?t=141809

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libosk v0.4.4 (Wii misc)

libosk is an easy to use, 100% configurable on screen keyboard for applications written using libwiisprite, written by beardface. Changing language, look and feel, etc… can all be accomplished simply by modifying a config file.

A demo application showing how to use libosk is included in the release.

Source: http://www.wiibrew.org/wiki/Development_Applications/libosk

http://code.google.com/p/wiichat/

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Box2D (26-06-2008) (Wii misc)

Box2D is a 2D rigid body simulation library for games. Programmer’s can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game’s point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Thanks to http://www.wiibrew.org for the news.

http://code.google.com/p/wiichat/

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