Attack Of The Mighty Aliens 2 (A2600 Game)

Maciej has picked up one of his old projects and it turned out as second part of Attack Of The Mighty Aliens From Outer Space”. Read more at it’s release thread.

http://www.atariage.com/forums/index.php?showtopic=51303

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La BD vout etes le Heros I v2 (NDS Game)

La BD vout etes le Heros is a “virtual story” similar to “Lone Wolf DS”. The whole game is in french language.

Coders are Cid2mizard and Kukulcan.

http://cid2mizard.dev-fr.org/p3935/2008-05-17-bd-dont-vous-etes-le-heros-bd1v2.html

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Steam Tunnel Bob (18-05-2008) (A2600 Game)

The main goal is to get to the mine car. Find the steam valves to turn off the steam flowing out of pipes. Press the button on the steam valves to enable/disable steam from a particular pipe somewhere in the maze (but you’ll need to find out what pipes are being impacted). Avoid the construction worker. If he sees you, you’ll lose a life. Touch steam and you’ll lose a life. If you run out of time, you’ll lose a life, and the value of steam valves will reset.

Release notes:

Here’s the next revision.
I’m kind of proud of it, actually. 🙂

2 major changes:
1) Diagonal support for the joystick (so, now you can push right and down, and you’ll end up on the ladder, instead of the scheme I had before)
2) The main player graphics now color correctly on the ladder. And, he goes “through” the hole. That was a pain to implement, but I’m glad I got it working. The only thing I don’t like so far, but I’m not sure I want to change is that when you go through a series of ladders, the animation graphic changes to you standing there for a split second when you get to a new platform. This makes sense if a user is just going to stop on a floor–technically, you’ve gotten off the ladder at that point. I’m not sure if I want to have the graphic change so that you stay on the ladder until left/right is pushed, and then you’re standing there, or if it makes sense to have that split second graphic of him standing there, indicating that you’re on the next level.

Let me know if there are any joystick control issues, or if the split second standing there graphic is an issue.

Thanks!

http://www.atariage.com/forums/index.php?showtopic=125621

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Indiana Jones Y La Maldicion Azteca (NDS Game)

A group named GRK is working on an Indiana Jones fan game, unfortunatly only spanish speaking visitors might enjoy it, others have to stick with a spanish to english dictionary.

The game is an entry to the MobiGame 2008 competition, located here: http://www.mobigame.uah.es/

Thanks to http://www.nintendomax.com for the news.

http://frikiblog.spaces.live.com/blog/cns!77C5B83F3CAB780E!521.entry

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Android C64 v1.0.5 (C64 emu for Android)

Android C64 runs on Android-based mobile devices and brings you C64 emulation 😉

Thanks to http:/www.aep-emu.de once again for the news.

http://sourceforge.net/projects/jmec64

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JME C64 v1.7.5 (C64 emu for J2ME)

JME C64 runs on Java-enabled (MIDP 2.0) mobile devices.

Thanks to http://www.aep-emu.de for the news.

http://sourceforge.net/projects/jmec64

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MegaETK-TD v1.04 (NDS Game)

As you probably know, ETK recently released MegaETK’s source code out to the public for them to upgrade. TeenDev has finished upgrading it and have gotten permission from ETK to release it to the public.

Changes:

Savefile decryption removed.
Fixed for the R4 and M3 Simply and clones.
Sound is disabled in the R4/M3S version in order for the touchscreen to work. This is due to a problem with the Modplayer. (I’ll fix this next release).
Added DLDI Support. Remember to patch!
Fixed random freezings for the most part.

http://opensourceds.net/index.php/topic,209.0.html

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Juno First (Beta 6) (A2600 Game)

Juno First is intended to be an Atari 2600 port of the arcade game of the same name. The visual style of the game is similar to Beamrider, but it plays quite differently. The awesome sprite graphics were created by Nathan Strum, and the the excellent title music was created by Erik Ehrling (moderntimes99).

http://www.atariage.com/forums/index.php?showtopic=125269

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Tubes v0.04 (Genesis Game)

Bruce Tomlin brings us a new Megadrive/Genesis game called “Tubes”.

Your job:

* make a completely capped group of pipes to score
* cross pipes don’t affect pipe capping of the other pipe in the same tile
* the more tiles in your group, the higher your score (triangle number: 1, 3, 6, 10, 15, 21, etc.)
* use bombs to destroy unusable tiles
* game is over when your new tile gets stuck above the top row

http://www.atariage.com/forums/index.php?showtopic=101645

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Steam Tunnel Bob (15-05-2008) (A2600 Game)

The main goal is to get to the mine car. Find the steam valves to turn off the steam flowing out of pipes. Press the button on the steam valves to enable/disable steam from a particular pipe somewhere in the maze (but you’ll need to find out what pipes are being impacted). Avoid the construction worker. If he sees you, you’ll lose a life. Touch steam and you’ll lose a life. If you run out of time, you’ll lose a life, and the value of steam valves will reset.

http://www.atariage.com/forums/index.php?showtopic=125621

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