2 Player Adventure v0.4 (A2600 Game)

Fort Apocalypse has updated his “2 Player Adventure” game for Atari 2600.

Release notes:

0.4 release – For one or two players.

Dragon and Eye are enabled and attack and can kill you. You can kill them with the staff. Rooms make sense (somewhat) and there is somewhat of a map. Two castles. No point to game yet except to kill dragons and floating eyes with staff.

What do you think? All ideas are welcome!

http://www.atariage.com/forums/index.php?showtopic=114436

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AMAP4DS News (NDS misc)

AMAP4DS (A map for DS) is a simple, easy to use and fast map viewer for the Nintendo DS.

Here are some news from Christophe Andreani:

Three new maps for AMAP4DS and an emulator demo are now released:

BELGIUM
– Bruges streets maps v3.2

FRANCE
– Paris metro map v3.2 (updated)

JAPAN
– Tokyo JR East v3.2 (Japan Railway)

The emulator demo allows you to run AMAP4DS-Paris-Metro map on your Windows computer using NO$GBA software. It’s a “all-in-one” package to quickly test AMAP4DS interface (No Nintendo DS needed).

http://www.andreani.net/ds/amap4ds.htm

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Blink (iPhone misc)

Blink is an emergency blinker for iPhone’s.

Release notes:

Emergency blinker. Written by request. I suppose you could prop up your iPhone in your car’s rear window or something. Whatever. For HardyVT.

http://ericasadun.com/ftp/Misc/Light/

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Books.app v1.3.7 (iPhone Application)

Books.app is a simple eBook reader for the iPhone. It reads HTML and text files stored in your Media/EBooks folder, and is smart enough to enter subdirectories, if, for instance, you’ve broken a book down by chapters.

http://code.google.com/p/iphoneebooks/

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German Language Interface for iPhone’s v1.1.1 (iPhone misc)

Do you want to get your iPhone displaying things in german language? You may check out the link below!

http://www.sendowski.de/2007/10/16/iphone-111-spricht-auch-deutsch/

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GP2X-Write v1.0.1 (GP2x Application)

GP2X-Write is a simple text editor for the GP2X.

It permits to edit even huge text file, in both dos and unix mode, using iso8859-1 (8bits) characters encoding. All iso8859-1 characters are present in the “Danzeff like” virtual keyboard.

How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/235-GP2X-Write-A-Text-Editor-for-GP2X-v1.0.1.html

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Woopsi v0.21 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.

The source is now freely available on Sourceforge!

http://sourceforge.net/projects/woopsi

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HamHamDS v0.1 (NDS Game)

Cid2Mizard has finally released the first public version of HamHamDS.

The game features a hamster, the rest is up to you to find out 🙂

http://www.dev-fr.org/projets/(nds)-hamhamds-v0-1/0/

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Asterz (Build 4) (PSP Game)

Slasher has released a new build of his WIP Space shootem up for the PSP.

Thanks to http://www.dcemu.co.uk for the news.

http://slasher.team-duck.com/Development/Asterz/

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SNES9xTYL v0.4.2 ME (Slim) (SNES emu for PSP)

Chilly Willy’s been busy this last week, programming with his new acquaintance CaptShoe, and here’s the result. This is Snes9xTYL 0.4.2 with MediaEngine support… for the Slim! There were also a few bug fixes as well. Although this is targeted at Slim owners, it works just fine on the phat as well. On the slim, it goes in GAME, GAME360, or GAME371. On the phat, it goes in GAME3xx or GAME if you have the kernel mode set to 3.xx.

One major limitation on this version – you cannot change the speed. It’s hardcoded for 333 MHz. This is because you cannot change the CPU speed while the MediaEngine is running or the Slim hangs. In a related issue, sleep mode has been disabled since sleep would have done nothing at all. As such, this will drain your battery rapidly.

http://forums.exophase.com/showthread.php?t=4064

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