Destroydust v0.3 (PSP Game)

shadow77340 has updated Destroydust, a game where you have to “destroy dust” 😉

Changes:

_ a best AI
_fixed a bug
_counts are longer
_can move with joystick in menu
_ homebrew under GPLv2 license
_ when an ennemy die it play a sound
_ shoot sound is deleted
_ music paused in pause menu
_there is a protection when push R , it reduce 50 % damage
_fixed a bug in SDL_FreeSurface

http://forums.qj.net/f-psp-development-forum-11/t-destroydust-v03-110158.html

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Polygun (PSP Lua Game)

Polygun is a Geometry Wars game coded in Lua.

http://forums.qj.net/f-psp-development-forum-11/t-polygun-wars-a-geometry-wars-lua-clone-by-ahrimanes-109584.html

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Gianas Return (07-06-2007) WIP (GP2x Game)

The team behind Gianas Return is still working on their jump and run sequel. There is no download yet, but few news which were posted today:

Lack of updates, once again!
Oh well… everyone of the team is busy. This blog is mainly updated by one person only, tho the whole team has access. This person has been on vacation recently for one full month. Maybe this explains the lack of updates 😉

Music status
Operator is back from UK and has sent us an updated version of the soundtrack.

Graphics status
Our gfx artist Jayne was busy with final papers in school, recently she had the last test and can fully concentrate on drawing again.

Gianas-Return Beta (07-06-2007)
* new gameover screen
* some joypad fix in menu

http://www.gianas-return.de/

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Homer and the lost Donut v0.6 (NDS Game)

Neumann has released v0.6 of Homer and the lost Donut.

http://www.playeradvance.org/forum/showthread.php?t=7290

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Portable VNC v1.2.4 (PSP Application)

Here is a new release of Portable VNC for Custom FW 3.x only.

What’s new in version 1.2.4 :

– 3.x Custom firwmare support (WPA)
– IR Keyboard support
– Danzeff virtual keyboard (with same layout as pspssh !)

The IR keyboard support is based on the work of Harald Fielker (author of the PSP IR Keyboard Library), and the Virtual keyboard is based on the Danzel code.

PSPVNC has been written by NHD from TeamXos, and it’s based on the PalmOS VNC client.

It is distributed under GNU licence, and sources are provided :

pspvnc-v1.2.4-src.zip

The IR keyboard part it has been tested using a Targus Universal IR Wireless keyboard.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/191-Portable-VNC-v1.2.4.html

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Cube Breakout v1.1a (NDS Game)

Cube Breakout is a 3D Breakout/Arkanoid style game.

http://www.playeradvance.org/forum/showthread.php?t=7955

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Mad City v0.3b (NDS Game)

Schyzophrenic updated his maze type game for the Nintendo DS.

http://www.playeradvance.org/forum/showthread.php?t=7490

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Blox (Preview Version) (GP2x Game)

johnnysnet released a first preview version of a remake of the classic DOS game Brix. The first 10 levels are playable, but it’s currently lacking any sound effects and music.

Thanks to EvilDragon for the news.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2201

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Drip (GP2x Game)

While staying at a house you have just inherited a very heavy storm starts. If you don’t catch enough of the drops of rain comming through the roof your house will be too damaged to repair and will have to be torn down.

http://www.heckrothindustries.co.uk/products.html

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GPsquares (GP2x Game)

Akuma no Houkon rewrote his GPsquares from GP32 to GP2x.

The controls are simple:
On the Menu ‘X’ selects an option
In game ‘X’ + Direction captures a line. ‘Y’ Exits back to the menu.

http://gp32.indiedevs.com/GPSquares_GP2X.tar.gz

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