The”eBoot Loader”has been updated in form of a patch. eBoot Loader allows you to play homebrew on ANY PSP. Changes:
No more ‘corrupted data’ icons in the save games folder – the backup savegame information is now saved in /psp/eloader. Corrected config file path Various TIFF loader stability fixes Removed most crashes with L+R+START Replaced the beta icons Improved editability of file paths.
http://www.fanjita.org/
Fanjita, creator of the eboot loader for the PSP, which enables all current PSP’s to play homebrew using a bug/exploit in GTA:LCS has been interviewed by the guys from pspngo. There is a french and english language version available.http://www.pspngo.fr/…
Squidge has updated his SNES/Super Famicom emulator SquidgeSNES. It’s in beta stage and it’s said that it doesn’t work on every GP2x handheld. Changes:
Volume control
TV-Out support
Background layer toggling (eg. if a transparent layer is rendered opaque and stopping your progress, you can turn it off)
http://squidge.wordpress.com/
Homer has released an updated version of RIN, a Gameboy and Gameboy Color emulator for the PSP. The core is based upon Mr. Mirakachis RIN. Changes:
Sound
Timestamps on savestates
Added quick savestate
Savestates are saved as png
Saves are compressed
Added zip support
Added wallpaper png support (press Start when selecting a PNG)
Added reset rom option
Added exit from emulator option
More rom compability
More realistic rom speed
Added battery life indicator (Bottom right)
Wallpapers and text color config are now the same with all roms (global)
Pro Action Replay (Gameshark) cheat code support
http://xn--stjrna-dua.net/psp/rin/
fullerlee has updated his scrabble game”Wordingo”. Changes:
AI player with customisable difficulty level
Board editor.
Tile score/freq editor.
Anagram / Word finder now takes notice of blanks.
Clock&battery monitor displayed on screen at all times.
Numerous bug fixes.
http://forums.ps2dev.org/viewtopic.php?t=5078
CrossPics has been, accordingly to the author, updated several times during night. You can get the recent update from it’s page. Detailes release notes:
I’ve updated the game a few times over the evening in some attempts to make the touchscreen code more stable, it’s definitely improved since yesterday, but it’s still not perfect, random presses still happen. Also, at least one of those builds had a bug that set the top row clues to zero… probably making some puzzles impossible or at least look different, sorry for any trouble that may have caused. I’ll post the source for the game on the weekend, once I’ve cleaned it up a bit.
http://www.atouchofwar.com/
NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ.
http://neocdz.hp.infoseek.co.jp/
Summary: This is a wifi chat program! This version has MOST of the features working. NOTICE: All communications are public and are even published to a web page. Don’t share any personal information using this program, as anybody will see that! Changes:
Improvements to the touch screen code. You can now select sensibility to the touch using the”rainbow”bar. The sensitivity is displayed in the status info (top screen). Also,”jumps”are ignored.Fixed issue with more than 6 users 🙂 Up to 80 messages in the log. You can also use left and right to scroll messages.
http://bafio.drunkencoders.com/
ZodTTD has released another new update for his Playstation emulator. Changes:
Timings have been vastly improved. Or at least they seem to be. Let me know if compatibility goes down.
I changed the way interrupts are timed in this release. Hopefully it improved performance!
I added a cache to the CDR component. This allowed for the next improvement, and also gives a slight speed boost.
Due to the CD cache I was able to run more CPU instructions per loop before running a interrupt. This gave a few more much needed FPS.
Frameskip is still included in this release but no longer even attempts to work. It will be put back in when Unai’s GPU is complete.
Save states are working now. Though in a premature”state”(no pun intended).
http://www.gp32x.com/board/index.php?showtopic=26128
Rage2x is a frontend by JyCet, for the NeoGeo emulator GnGeo.http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1294
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