Zoom v1.1.6.1 (Pandora Port misc)

Zoom is a Z-Machine interpreter, designed to play games released by Infocom in the 1980s and more recently games compiled by the Inform compiler. Ported to Pandora by sm0kew0n.

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Xash3D v0.97.3224.16 (Pandora Port misc)

Xash3D Engine is a custom Gold Source Engine rewritten from scratch. Xash3D is compatible with many of the Gold Source games and mods and should be able to run almost any existing singleplayer Half-Life mod without a hitch. The multiplayer part is not yet completed, multiplayer mods should work just fine, but bear in mind that some features may not work at all or work not exactly the way they do in Gold Source Engine. Xash3D has been ported to Pandora by ptitSeb.

Important: You will need HalfLife data to play. Just copy “valve” folder in appdata/xash3d

Changes:

* Found a workaround to fix the visual artifact on textures
* Latest gl4es, with new BATCH mode for a bit more fps

https://repo.openpandora.org/?page=detail&app=xash3d_ptitseb

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Blender v2.68.0.05 (Pandora Application Port)

Blender is a free OpenSource 3D modeling software. Ported to Pandora by ptitSeb.

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The Original Strife – Veteran Edition v1.3.1.01 (Pandora Game Port)

Hailed as the original FPS-RPG game that spawned countless imitators, The Original Strife: Veteran Edition is a love letter to the classic from 1996. Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! Ported to Pandora by ptitSeb.

The game use the open source game code (based on Chocolate Doom) and use the data from the full game to work. You need the data for this PND to work. If you have the GoG version, simply put the .exe of the Windows verison of the .sh of the linux version inside apddata/strife-ve and it will be automaticaly detected and extracted. If you have otehr verison (like Steam), put the data inside appdata/stife-ve (*.wad, *.cfg and music and movie folders).

The game gl4es for default rendering. Speed is ok on default settings (on a Gigahertz), but for more FPS, go in Settings|Advanced|Graphics|Sprites and deactivate “clipping”. There is no much changes visualy, but it gives a boost in FPS. By default, nubs are set as mouse button on left and mouse move on right. It can be changed by modifying content of “left_nub” and “right_nub” file from appdata/strife/home.

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Bumble Buzz v2018.05.07 (WIP) (Game Boy Game)

Ryan Carson of Refresh Games has work in progress news on his Game Boy Bumble Buzz.

Quote:

Bumble Buzz is coming along nicely, core game loop seems nice, now time to add extras and difficulty progression #gamedev #homebrew #gameboy #retro

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Flappadiddle Doo v2018.05.07 (Nintendo 3DS Game)

Flappadiddle Doo by Jayenkai is now ready for Nintendo 3DS! Help Flappy save his fellow flapping friends from the dungeon. Source. Flappadiddle Doo is the authors largest game so far. 6 worlds to see, 5 birdies to rescue and oodles (including endless modes) of levels to flap your way through.

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Homebrew Heroes Interview: Retro Nerve Games (Genesis misc)

Homebrew Heroes conducted an interview with Retro Nerve Games, the newcomers of the Mega Drive / Genesis development scene.

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Bootee (Announcement) (NES Game)

Bootee is a brandnew Nintendo Entertainment System (NES) / Famicom game by The Mojon Twins! Watch the date: 15th May 2018!

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Wandering Fluff v1.17 (PICO-8 Game)

Wandering Fluff is a PICO-8 game by enargy. Press X to jump over the hazards. And try to catch the birds for extra points. High score is saved using cartdata.

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Falling Sandroids v2018.05.04 (PICO-8 Game)

Falling Sandroids is a PICO-8 game by jeboman. This gam is a mashup of Asteroids and The Falling Sand Game. Fly your ship around with the cursor keys, build walls with X, shoot your gun with Z to pop bubbles. When bubbles pop, sand will fall. There is no winning and no losing, just chill out.

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