Arkanoid (08-08-2011) (Caanoo Game Port)

Arkanoid by Clément Corde is a remake of Arkanoid, initially released for Dingux. sebt3 ported it over to the Caanoo. You can discuss about the port here.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,4,765

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SuperTux (08-08-2011) (Caanoo Game Port)

SuperTux is a classic 2D jump’n run sidescroller game in a style similar to the original Super Mario games covered under the GPL.

This release is a direct port of the Wiz version located at http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,35,169 – Ported to Caanoo by sebt3.

You can discuss about the port here.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,35,764

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Adventure Game Studio (AGS) Runtime v3.21 (R6) (PSP misc)

JJJ’s “Adventure Game Studio Runtime for PSP” allows you to run AGS games. This port can run games made with AGS 2.60 or higher.

Adventure Game Studio PSP port

Changes:

– Added support for games with version 2.60 and higher
– Integrated the MOD player again
– Various bug fixes

http://jjs.at/software/ags.html

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DaedalusX64 (Revision 724) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Release notes:

[=>] Merged from Dev branch:

Rev 331 – Corn
[!] let compiler inline R4300_JumpToInterruptVector() since it only adds ~100 bytes to .exe
[!] reorganize and improve checks in R4300_Handle_Interrupt()
[!] speedup and use 32bit (instead of 64bit) in DDIV and DDIVU when possible
Rev 332 – Salvy
[!] Optimized CPU_SetCompare
Rev 333 – Salvy
!] Made COP0 registers 32bit (to save a few cycles, since the values written aren’t 64bit anyways)
Rev 334 – Salvy
[+] Implemented MFC0 in dynarec
Rev 335 – Salvy
[!] Optimized CTC1 in dynarec
Rev 336 – Corn
[!] some small optimizations in code generator
[-] removed non working fix for TV output
Rev 337 – Salvy
[~] Corrected typo from previous commit which broke GenerateCACHE (Corn)
[!] Enabled option to ignore memory bound checking in release mode (slight speed up)
Rev 338 – Salvy
[~] Fixed EXPERIMENTAL_INTERRUPTS option (when defined, Body Harvest and Nightmare Creatures work)
Rev 339 – Salvy
[!] inlined(again) R4300_JumpToInterruptVector (reduces # of ops from 239 to 299 in Interrupts.cpp)

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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GENPlusDroid v1.5 (Multiple emus for Android)

GENPlusDroid is an open source Sega Genesis emulator powered by GENPlus. Runs Sega Master System and Sega Mega Drive games. Supports all Android 2.0+ and 3.0+ devices. Devices with a good GPU can use shaders to increase the graphic quality. Real time rewinding of game play. Amazing multi touch input. Use a keyboard or gamepad with custom key bindings if you have one. Lots of features! This port will be inline with all the features on the PS3/Wii version.

Features:

– Supports Android 2.0+, 2.3.X and 3.X
– Sega Mega Drive / Genesis, Sega Master System
– Multi Touch/Keyboard/Gamepad controller supported
– Custom key bindings
– Real Time rewind (see youtube for video)
– Fast Forward
– Auto Save, phone calls won’t ruin your game
– Move and resize the touch input controls to your liking!
– Load/Browse compressed archives (*.zip)
– Custom ROM directory, RomFetcher support
– PAL support
– Shaders! (hq2x, super eagle, 2xSaI, etc). Requires a device with a good GPU. Download within the application. Users can add their own too if they want.
– Tablets, many tablets are known to be working perfectly

GENPlusDroid - Sonic 1

Running flawless on:

– HTC Incredible S
– Nexus S
– Samsung Galaxy S
– Samsung Galaxy S II
– Samsung Captivate
– Motorola Xoom
– Acer Iconia A500
– Sony Xperia Play

https://market.android.com/details?id=ca.halsafar.genesisdroid

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c64-network.org v2.4 (C64 emu for Wii)

c64-network.org is a networked port of the Frodo C64 emulator.

Changes:

* Added SMB support

http://wiibrew.org/wiki/C64-network.org

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PSPStates Menu v4 (PSP Application)

“PSPStates Menu” by plum_429 allows you to generate “save states”. This is a function commonly known from emulators, where you can save a snapshot of the game and start exactly like the gameplay status was at the time of saving. This plugin is supposed to work on 6.xx firmwares.

http://twitter.com/#!/plum_429/status/100428028617822208

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CFW v6.39ME-9.2 (Quick Fix) (PSP OS)

CFW 6.39ME (Minimum Edition) for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on PSP1000 and PSP2000 models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports.

Changes:

– Fixed a bug when use categories_light plugin.
– Fixed a bug when use cwcheat plugin.
0x800200D3 error is not fixed yet.

http://www.sendspace.com/file/ewwa1r

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LCFW v6.39LME-9.2 (Quick Fix) (PSP OS)

LCFW 6.39LME for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on 01g ,02g , 03g, 04g, ,05g ,07g and 09g models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports. Use/install at own risk!

Changes:

– Fixed a bug when use categories_light plugin.
– Fixed a bug when use cwcheat plugin.
0x800200D3 error is not fixed yet.

http://www.sendspace.com/file/osrmy6

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PSP-Maps v2.2 v2 (Caanoo Application Port)

PSP-Maps allows access to various map services such as “Google Maps” and others, to let you display maps directly on your device. A WiFi-Stick for the Caanoo including an appropriate Internet connection is necessary.

Changes:

– Enable Danzeff Virtual Keyboard

http://www.gp32x.com/board/index.php?showtopic=60154

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