Polyguns Wars Euphoria (Beta 2) (PSP Lua Game)

In Polyguns Wars Euphoria by fullarms you control a spaceship which is stuck in an asteroid field, try to survive as long as possible. If this would be not enough, you have to take care of your energy level as well.

http://wololo.net/talk/viewtopic.php?f=26&t=6602

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Evil Teddy (29-05-2011) (PSP Game)

Take control of Evil Teddy and defend the farm from the terrorist suicide-bombing animals. Use the weird vacuum machine to push them into sharp spikes on the ceiling. Watch out! They have bombs! Please, don’t waste valuable time on asking why. We need to save the farm, now!!!

http://wololo.net/talk/viewtopic.php?f=26&t=6609

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B-Gen v0.2 (PSP Game)

B-Gen is about matter, anti-matter and their struggle for universal dominance during the early stages of the universe.

Changes:

We’ve added a new playable track “Lights in the Sky” which features a new body type – Black Holes!
Black Holes can absorb anything and have a strong gravitational field; watch out for them!

We’ve also added a new ability for the player – Hypersense
Hypersense gives the player an advantage by allowing him to experience the world in slow-motion, much like “bullet time”.

http://wololo.net/talk/viewtopic.php?f=26&t=6050

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Toy Wars (29-05-2011) (PSP Game)

Toy Wars by davidgf is a game inspired in Toy Commander from Dreamcast.

The game consists on missions which take place in a house, like the original. At the moment only a few missions are available, but the house is almost complete.

http://wololo.net/talk/viewtopic.php?f=26&t=6618

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MindCraft (Revision 7) (PSP Game)

perli55 released the fourth revision of his 2D Minecraft interpretation “MindCraft”.

Changes:

* fixed the bug that doesn’t add an object to your inventory when you pick it up
* TNT is craftable
* Fixes the bug that when a chest is broken, it drops odd stuff

http://wololo.net/talk/viewtopic.php?f=26&t=4481

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PSPScrabble (27-05-2011) (PSP Game)

PSPScrabble by leojava is a Scrabble game for PSP.

http://wololo.net/talk/viewtopic.php?f=26&t=6528

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ScummVM v1.3.0 (misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

General release notes:

1.3.0 (2011-05-28)
New Games:
– Added support for Backyard Baseball.
– Added support for Backyard Baseball 2001.
– Added support for Urban Runner.
– Added support for Playtoons: Bambou le Sauveur de la Jungle.
– Added support for Toonstruck.
– Added support for Living Books v1 and v2 games.
– Added support for Hugo’s House of Horrors, Hugo 2: Whodunit? and Hugo 3: Jungle of Doom.
– Added support for Amiga SCI games (except Conquests of the Longbow).
– Added support for Macintosh SCI1 games.

New Ports:
– Added WebOS port.

General:
– Added support for loadable modules on platforms without a dynamic loader (GSoC Task).
– Added Danish translation.
– Added Norwegian Bokmaal translation.
– Added Norwegian Nynorsk translation.
– Added Swedish translation.
– Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and Tucker Engines.
– Closed significant memory leaks. RTL should now be more usable.

AGOS:
– Closed memory leaks in Simon 2 and Feeble Files.

Cine:
– Corrected memory leaks and invalid memory accesses. Future Wars should be more stable.
– Made Operation Stealth completable, though significant graphical glitches remain so not official supported.

Drascula:
– Added German and French subtitles in the Von Braun cutscene (#3069981: no subtitles in scene with “von Braun”).
– Improved French translation of the game.
– Added support for “Return To Launcher”.

Gob:
– Fixed “Goblin Stuck On Reload” bugs affecting Gobliiins.

Kyra:
– Closed memory leaks.

Parallaction:
– Corrected issue which could cause crash at engine exit.
– Closed memory leaks in Nippon Safes Amiga.

SCI:
– Added a CMS music driver for SCI1 – SCI1.1 games.
– Added an option to toggle undithering from the ScummVM GUI.
– Added several previously missing parts of the game state in saved games, such as game played time, script created windows, the script string heap and information related to the text parser in old EGA games.
– Added support for SCI1.1 magnifier cursors.
– Added support for the keypad +/- keys.
– Added support for the alternative General MIDI tracks in the Windows CD versions of Eco Quest, Jones in the Fast Lane, King’s Quest 5 and Space Quest 4.
– Added support for the alternative Windows cursors in the Windows version of King’s Quest 6.
– Added support for simultaneous speech and subtitles in the CD versions of Space Quest 4 and Freddy Pharkas.
– Corrected resource loading leaks.
– Corrected several problems and issues in the Skate-O-Rama rooms in Space Quest 4.
– Corrected several issues in Hoyle Classic Card Games.
– Fixed several graphical glitches (like, for example, parts of the screen that weren’t erased correctly under some rare circumstances).
– Fixed several script bugs.
– Fixed several pathfinding related issues and lockups (like, for example, a lockup in the shower scene of Laura bow 1 and pathfinding in some screens during the chase sequence in Laura Bow 2).
– Fixed several music related glitches and possible lockups (like, for example, a rare music lockup that occurred when loading a saved game outside the palace in Quest for Glory 3).
– Fixed possible problems and lockups in the character import screens of Quest for Glory 2 and 3.
– Fixed a bug that caused a lockup in the SCI1 CD version of Mixed Up Mother Goose, after Tommy Tucker’s song.
– Fixed a script bug in the CD version of King’s Quest 5, which caused a lockup under certain circumstances when going outside the witch’s house in the dark forest.
– Function keys now work correctly when the num lock key is on.
– Improved support for fanmade game scripts.
– Improved support for non-English versions of games.
– Made several enhancements and fixes related to MT-32 music (e.g. reverb).
– Music is no longer out of tune when loading saved games.

SCUMM:
– Improved support for FM-TOWNS versions of games.

Sky:
– Fixed crashes on sequences for several ports (Android, OpenGL, …).

Teenagent:
– Closed memory leaks.

Tinsel:
– Closed memory leaks in Coroutines.
– Added enhanced music support for the German CD “Neon Edition” re-release of Discworld 1.

Touche:
– Corrected memory leaks and minor issues.

Tucker:
– Added workarounds for several issues present in the original game.

SDL ports:
– Closed memory leaks in Mouse Surfaces.

Android port:
– Switched to the official NDK toolchain for building.
– Fixed GFX output for various devices.
– Fixed various crashes.
– Switched to the native screen resolution to improve text readability.
– Added support for pause/resume.
– Added support for games using 16bit graphics.
– Increased the performance significantly.
– Added support for the “Fullscreen mode” option. Unchecking this keeps the game’s aspect ratio.
– Added a new graphics mode for linear filtering.
– Overhauled the input system (see README.Android).
– Added a MIDI driver based on SONiVOX’s Embedded Audio Synthesis (EAS).

Nintendo DS port:
– Added support for loadable modules.

PSP port:
– Added support for loadable modules.
– Added image viewer.

PS2 port:
– Added support for loadable modules.

Wii/GameCube port:
– Added support for loadable modules.
– Fixed 16bit mouse cursors on HE games.

http://www.scummvm.org/downloads/

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Retro Hunter #19 (misc)

Sven Vößing presents another “Retro Hunter” Video-Podcast. Unfortunately it’s in German language only. Usually of interest for every Retro-Fan!

Quote:

Sven Vößing ließ es in unserer Exklusiv-Show Retro Hunter schon oft genug krachen. Daher wundert es nicht, dass er es heute etwas friedlicher angeht. Mit Aladdin beweist er, dass Filmumsetzungen nicht immer grottig sein müssen. Und für Barbie lässt er sogar ein wenig seine sonst gut versteckte feminine Seite durchscheinen. Aber ein bisschen Action gibt es dann doch noch, mit der exklusiven Enthüllung des Gamersglobal-Abo-Titel für Juni Blazing Star. Richtig gelesen: Dieses Retro-Schmankerl erhält jeder GG-Abonnent, sobald der 1. Juni eine Sekunde alt ist.

Retro Hunter #19

http://www.gamersglobal.de/video/retro-hunter-19

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Kobo Deluxe (29-11-2011) (PSP Game Port)

Kobo Deluxe is a 3rd person scrolling 2D shooter with a simple and responsive control system – which you’ll need to tackle the tons of enemy ships that shoot at you, chase you, circle around you shooting, or even launch other ships at you, while you’re trying to destroy the labyrinth shaped bases. There are 50 action packed levels with smoothly increasing difficulty, and different combinations of enemies that require different tactics to be dealt with successfully.

http://wololo.net/talk/viewtopic.php?f=26&t=6573

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PSPjump (29-05-2011) (PSP Game)

PSPjump is a game similar to Doodle Jump. Jump as high as possible to gain points!

http://wololo.net/talk/viewtopic.php?f=26&t=6570

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