PCEngine-Turbografx ASM Programming ep05a Macros & Defines (PCE misc)

Chris Covell teaches us PC-Engine coding!

PCEngine-Turbografx ASM Programming ep05a Macros & Defines
Watch this video on YouTube.

Quote:

We have to slog through the slightly uninteresting but necessary step of making defines & macros, to make our code shorter and more understandable.

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Neopop-SDL for Switch v0.2 (NGPC emu for Nintendo Switch)

Neopop-SDL for Switch is a port of Neopop, a Neo Geo Pocket and Neo Geo Pocket Color emulator, to the Nintendo Switch by nop90. This is a preview release, missing config saves and save states.

In the release package there is a Bomberman homebrew game by Thor to make emulator testing easier. If you want you can add other ROMs in the /roms/neogeopocket folder.

Thanks to Nintendomax for the news.

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SNES9x 3DS v1.30 (SNES emu for 3DS)

Snes9x for 3DS is a high-compatibility SNES emulator for your Old 3DS / 2DS. It runs many games at full speed (60 fps). It supports games that use CX4 chip (Megaman X2/X3), and the SDD-1 chip (Star Ocean, Super Street Fighter 2 Alpha). It can also play games that use the SuperFX chip (Yoshi’s Island, etc), and the SA-1 chip (Super Mario RPG, Kirby’s Dreamland, Kirby Super Star) but it runs slowly. It generally supports higher compatibility than existing SNES emulators on the old 3DS, because it uses Snes9x 1.43 as a base, and is a good alternative if your existing emulators cannot play all games. It also runs on your New 3DS, and performs much faster! Use your New 3DS if you want to play SuperFX and SA-1 games!

Changes:

* Added BlargSNES DSP Core (experimental) for performance. The original Snes9X DSP core (default) suffers from sound skipping in some games. You can choose which DSP core to use from the Options menu.
* Added support for Tengai Makyou Zero English Patch (for hopefully all future versions)

Thanks to Nintendomax for the news.

If you look for a 3DS Emulator  for Windows and/or Android, you might check the linked page at TechInDroid.

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Newo Fox v2018.03.24 (WIP) (Wii Game)

Owen still works heavily on Newo Fox for Nintendo’s Wii.

Quote:

Today I am working on asteroids, water wake, updating sound effects (woosh, ricochet, lazor) and new tester bug reports. #screenshotsaturday #wii #homebrew #devkitpro #grrlib

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Fruit Thieves (PICO-8 Game)

Fruit Thieves is a PICO-8 game by egordorichev. Defend your garden against fruit thieves in this fun mix of tower defense and clicker genres. How far can you get? The game features multiple enemies, many worlds, a boss and cool towers, as well as awesome 8-bit graphics!

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Mega Marble World (Commercial) (Genesis Game)

Mega Marble World is a new Mega Drive / Genesis game developed by GcUP Team & Timur, published by Mega Cat Studios.

Roll a marble through labyrinth, featuring over 50 rooms of maddening puzzles! Each room has multiple exits, but be careful, the easy door might not be the one you want! Explore a sprawling dungeon of twisting paths and secret corridors. Avoid bottomless pits and devious traps. Password system lets you pick up from the last room you completed. Master the maze and wind your way through as fast as you can, aiming for that high score and best completion time!

Orders start from $34.99!

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VirtuaNES 3DS v1.02 (NES emu for 3DS)

Norix‘s NES/Famicom emulator VirtuaNES has been ported to the Nintendo 3DS by bubble2k16.

It used to be considered one of the best emulators before FCE and Nestopia, and it runs quite fast for lower spec-ed computers (at the cost of some emulation accuracy). But because of that, the Old 3DS / 2DS is able to benefit from this fast running emulator core. This runs full speed on an old 3DS / 2DS with support for tonnes of mappers. Although it doesn’t support every single mapper, the library of games that can run on this are probably fairly huge already.

Thanks to Nintendomax for the hint!

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Video: NES Programming #14 – Part 2 – Exporting From The Tool (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

NES Programming #14 - Part 2 - Exporting from the tool
Watch this video on YouTube.

Quote:

We actually got something exporting from the tool! After showing how that works, I add functionality for detecting file system changes and start writing out the sprite data structure. Next stream, we’ll handle drawing bounding boxes and exporting the entire set of data in the project.

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PCEngine-Turbografx ASM Programming ep04b Getting on with Coding (PCE misc)

Chris Covell teaches us PC-Engine coding!

PCEngine-Turbografx ASM Programming ep04b Getting on with Coding
Watch this video on YouTube.

Quote:

Okay! An actual opcode laid down and ROM assembled! From here, there should be less hand-holding with the basics of CPUs and 8-bit game system theory.

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Video: Retro Game Designer – Dev Log 2 (misc)

Retro Game Designer by Orion_ is a new upcoming tool to design and create retrogames using Windows.

Watch this video on YouTube.

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