Archive for August, 2005
File Assistant ++ (15-08-2005) (PSP Application)

File Assistant ++ is a file management tool for your PSP. Current Features Copy File Move File Delete File Rename File Make Directory View Image ( tga, bmp, png, jpg ) USB Toggle Music Playback (mp3, ogg, ahx, mod ) Run Executable ( pbp, elf ) Future Features Text Viewer True Type Fonts Skin Browser PRX/BIN Execution http://forums.ps2dev.org/viewtopic.php?t

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PSP Rhythm Composer (Update) (PSP Application)

PSP Rhythm Composer is a homebrew drum machine for the Sony Playstation Portable. In this updated version there is a rewrite in the sequencer code. http://www.iturzaeta.com/PSPRhythm/index.html

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Scorched Earth PSP v0.9 (PSP Game)

RomShark comes up with an improved version of Scorched Earth. Well, here’s (checks notes) version .9! Wait, the last one should have been .4a, not 1.4a… Anyway, major changes here! First off, there’s a customized eboot icon and background, thanks to Ryuu of the PSPUpdates forums. Great job! Also, I’ve added a cool menu. There’s still more things on there [&hellip

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Button Logger v1.0 (PSP Lua misc)

Image provided by: MXSMSX has coded a”Button Logger”for the PSP.http://www.dcemu.co.uk/vbulletin/showthread.php?t

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GP32 MAME v1.5 (Arcade emu for GP32)

Franxis improved his MAME port for the GP32 a lot. The source-code and a binary are available from it’s official page. The changes are: TheGrimReaper: General frontend working !!!. Only a FXE file is needed in GPMM subfolder (mamegp32.fxe). All other FXE’s are placed in GPMMMAMEGP32. Please delete old FXE’s from GPMM folder. NOTE: It is NOT mandatory to use [&hellip

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Interview with Memblers (NES misc)

Today I had the pleasure to interview”Memblers”, webmaster ofNESdev. If you are interested in the NES homebrew scene this might be for you. http://www.pdroms.de/interview_memblers.php

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Tank AI Demo (12-08-2005) (A2600 Techdemo)

Release notes: For those of you who are new to the forums, Tank AI is my one player version of Combat. I started it two years ago as a class project and had made a playable version. It was good enough that Digital Eclipse gave it the honor of including it in the Atari Anthology. Unfortunately the computer was not [&hellip

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Classic 3D Wireframe Cube Demo (PSP Lua Techdemo)

Image provided by: NielsA classic rotating cube made by Nils. It requires the Lua-Player for PSP.http://forums.ps2dev.org/viewtopic.php?t=2682&start

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PSP Chess v0.31 (PSP Game)

Christopher has released an improved version of PSP Chess. It’s basicly a port of BACE (Bowron – Abernethy Chess Engine, AKA Boo’s Chess Engine), a chess engine which Christopher had coded with a partner. Changes in this release: I’ve been working on getting the infrastructure set up for networking so most of the changes are not user visible changes. The [&hellip

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PSP Schedule v0.25 (PSP Application)

PSP Schedule allows you to have basic PDA capabilities by providing schedule and address book functions. This is also the first homebrew program to make use of Arwin van Arum’s P-Sprint text entry system. Changes in v0.25: 12-hour time format (AM/PM) now fully supported Date is shown in red on the calendar if something is scheduled for that day Selected [&hellip

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