Below are Andre's Articles:
NumberSet v0.0.3 (PS3 BD-J Game)

Buunyan has updated his PS3 BD-J game NumberSet

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Quake Wii GX v0.04 (Wii Game Port)

A port of id Software’s Quake to the Nintendo Wii, based upon the Gamecube port. Changes: – Support for Mods and Mission Packs. Some of them may cause out of memory errors for now. – Transparent status bar (adjustable) – Variable 2D resolution – Weapon rotation with the Wiimote (now you can change the yaw, pitch and roll of your [&hellip

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Comando Suicida 2 (27-09-2008) (PSP Game)

Eskema released a shooter for PlayStation Portable. Quote: Greetings, here its my new game, its basically a shooter for those bored moments, so your mission is quite simple, kill all the enemies and wait for your reinforcements

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Xsystem v0.1 (NDS Application)

Xsystem is a filebrowser by hacker013. Release notes: I’m busy with a semi os / filebrowser. It is like DS-DOS, this is in early alpha stage. Know bugs: Keyboard is not drawn properbly. It includes a Brainfuck interpreter (it supports all 8 commands + exit sign X.) Enter help to see all commands. Please give good feeadback

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iLife PSP v1 (PSP Application)

iLife by C.Ronoldo_13 is a file browser, launcher and media player application for PlayStation Portable. Quote: 3 languages: Spanish, English and French. Visually attractive browser. Plays Mp3, OGG and ATRAC3, gives information on the song, like Artist, Title … Supports images as PNG and JPG. Run-ISO, CSO, and probably DAX. (PSX games yet to go) Run-PBP, PRX and ELF. Extract-ZIP [&hellip

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Woopsi v0.34 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system. Changes: – Fixes: – All gadgets have protected copy constructors. – Added destructor to DimmedScreen class. – Replaced SuperBitmap::drawLine() with a function that works correctly. – Fixed crash in SuperBitmap::floodFill() when pixel stack overflowed the DS’ stack. – Fixed [&hellip

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Crok DS v1.0.1 (NDS Game)

Senki has updated his game Crok DS. Changes: adding music and credits detection pad to the intro / game over Thanks to www.nintendomax.com for the news!

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Paradroid (25-09-2008) (Wii Game Port)

Okachobi ported SDL Paradroid to the Nintendo Wii. Changes: – Explosion graphics now work (libFAT issue with long filenames) – Memory usage significantly reduced – Performance improved considerably – Frame rendering code changes – Level properly dims after cleared (also libFAT-related) – More logging added (logfile may grow faster as a result) – Distribution zip size reduced

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Motor RTS (25-09-2008) (NDS Game)

ZarkGhost is working on a RTS game

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PSX4iPhone v0.8.0 (PSX emu for iPhone)

ZodTTD has updated his Playstation 1 emulator PSX4iPhone. Changes: – Updated GUI. Much improved! – Buttons highlight when pressed. – Runs on all 2.x.x firmwares to date. – Large performance gains from all previous versions. – Much more stable gameplay. – Volume control can be changed and save states/bookmarks can be made during gameplay!

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