Below are Andre's Articles:
The DStillery (NDS Misc)

“The DStillery” is a new website about Nintendo DS homebrew games and applications. Quote: The DStillery is a place where Nintendo DS homebrew developers and users come together. It’s a place where developers can host their applications (version management included) upload screenshots (pictures say more then words) and respond to questions from their users. Users can bookmark, vote and leave [&hellip

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Slide2Unlock2 v1.20 (PPC Application)

S2U2 (Slide2Unlock2) is a simple lock/unlock application which has the iPhone style slide unlocking. It can be used as a screensaver while you don’t use your device. And it’s has a CallerID function. Changes: – added the option to lock the device when the LCD is blanked (e.g. by S2P or other music app). – fixed the bug that the [&hellip

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South Park Sound (NDS Application)

Listen to the sound of “South Park” with this application by Arthur6. Release notes: So here I present my first homebrews NDS then it’s really not much things beside Marble or Video Games Hero. In fact it is an application that contains a few sentences of characters in one of my favorite series: South Park

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Blind Assistant (CFW0003) (PSP Application)

Blind Assistant is an attempt to help blind human, using softwares that run not on expensive and complex hardware, but on a simple Sony PSP. Blind Assistant uses Nanodesktop tecnology for windows environment, it is able to speak with the user using ndFLite, a porting of the speech synthesis engine originally developed by the Carnegie Mellon University and it is [&hellip

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triEngine (27-08-2008) (PSP Misc)

Raphael has updated triEngine, it’s a programming library useful for mostly game coders. Changes: – Added default sprite mode width/height (if set to 0) resolving to image width/height. – Changed triDraw*Rotate to not depend on ortho mode anymore (Thanks Xfacter). – Added double displaylist optimization. – Added triple Sysram buffer mode that saves up VRAM (API change for triInit() required). [&hellip

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KomoPong DS v0.95 (NDS Game)

copete23 has updated his Pong game “KomoPong DS” for Nintendo DS. Changes: – improved menu of options, now was able to adjust the volume – added two new levels with different challenges – added appropriations at the end of demo – more music for each level – break system, pressing start (although it has no utility) Thanks to http://www.nintendomax.com for [&hellip

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Dragon Ball Quizz v2 (PSP Game)

A quiz about Dragonball by _MasterXP_

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iPlay TicTacToe v3 (PSP Game)

Tic Tac Toe&#

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VICE v2.0 x64 -7 (C64 emu for GP2x)

VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, SkyOS or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610). Changes: this [&hellip

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Pong Extreme v0.1 (NDS Game)

Pong for Nintendo DS by René C. Kiesler. Release notes: Well… My first PAlib project is what I came here for. A Pong for Nintendo DS, supporting the Taito Paddle Controller (but also the D-Pad and shoulder buttons, no worries). Version 0.1 is rather simple, has only one player support and an easy to beat CPU player. What makes PONG [&hellip

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