NickyP has updated and corrected Kingherb’s “Dragons of Rage EX” BOR modification. The provided package comes out of the box with a PSP version
qwikrazor87 updated his Adhoc Instant Messenger for PSP. Changes: –Added option to enable/disable text glow color –Added option to change size of text size in messages –Rearranged the menu a little bit
libVSH is made for all those developers out there who still can’t figure out how to use graphic functions on the XMB and are too lazy to learn PSPGU. Changes: Improved speed New way of coding Ability to load other PRXs vsh_iLoad was added, used to load an image vsh_blit was fixed just a little bit, it sucks less than [&hellip
AVEC is a Vector map viewer capable of displaying and navigating mapss in the common Polish format maps. If the map file has street information, the program tells you what street you are in, or lookup the name of a street selected with the crosshair. Release notes: Hi Guys, Implemented 2D rotation routines to facilitate a new track up mode [&hellip
PSP Copter by Preyker is another “Copter” game. It’s coded in Phoenix Game Engine LUA. Changes: – fixed an error that came after having chosen the difficulty
LuaPlayer Euphoria is another enhanced LuaPlayer for PSP. Changes: * Ir, Sio and Font functions removed. (first two are redundant and the font Function is just too slow for practical usage.) IntraFont is standard now, and there is a ttf to pgf gui converter included with the download (located in the tools folder) . Bitmap font support will be added [&hellip
Here comes a joystick tester program by Art. Quote from Art: Hi Guys, I thought the PSP scene was short on button tester type apps, so here’s a program that will test the joystick angle. It’s a little thing I was been playing with to test 2D rotation. It doesn’t test magnitude (distance from the center or dead zone). Art
Yoshihiro has released a new beta of his Nintendo DS emulator that runs on the Sony
atari2600land has started to work on the third part of his GoSub game. It’s a maze/collecting items game. Release notes: Work on GoSub 3 has just begun. I hope to make this a 32k game with over 100 mazes, but we’ll see what happens. Here’s where it stands right now. Like I said, I’ve just begun work on it, so [&hellip
The object of the game is to find the 3 rune symbols (yellow) and take them to the magic circle before you turn completely into a toy doll! There are 2 bars at the left of the screen, 1 for health and 1 for the timer. There are 100 rooms to be explored in this game (10×10), but it wont [&hellip