Below are Shahzad's Articles:
Supaplex (18-01-2009) (NDS Game)

Your task will be to guide Murphy (the red smiley) through up to 111 Levels, evading falling stones (“Zonks”), crazy scissors and more dangers, gather a set number of infotrons each stage and finally find the Exit block. This preview release only contains FIVE levels. Thanks to http://www.nintendomax.com for the news

By with 0 comments
Hatari Wii v0.0.1 (Atari ST emu for Wii)

Yohanes who released WiiApple has just released an initial version of his port of Hatari an Atari ST emulator for the Nintendo Wii. He reports that it works fine on his Wii and that two other people have tested it – one who reports it runs really slow. Yohanes is asking for people to test it out before he releases [&hellip

By with 0 comments
ScummVM (Rev 35894) (GC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! This release is a infrequent build from the Subversion trunk. Thanks [&hellip

By with 0 comments
ScummVM (Rev 35894) (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Changes: * fixed a bug in the filesystem backend, tucker is [&hellip

By with 0 comments
WiiMPC v0.1b (Wii Application)

WiiMPC is a simple MPD client for the Wii. It utilizes the WiiMote to control your music server with buttons for play/pause/stop, change song, and change volume. The screen shows the current song, song position, and volume. Thanks to http://www.nintendomax.com for the news

By with 0 comments
DSKiosk v1.12 (NDS Application)

DsKiosk is a small application that allows you to run your homebrew programs more easily, and above all, with much more class. The more your collection grows, it becomes more difficult to find your programs scattered all over your SDCard: Between programs that must start from the root, others that require a particular subdirectory, not your organization Personal … In [&hellip

By with 0 comments
AemioDA v2.0 (Arcade machine emu for NDS)

AemioDA is an arcade machine emulator for a few games such as Asteroids, Tempest and Battle Zone. Of course the commercial roms are not included and you need to find it on your own – do not ask the author of this emulator nor anyone on this site for it. Thanks to http://www.nintendomax.com for the news

By with 0 comments
Powder (Build 110) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate) >string.h< is the correct header. (Joe [&hellip

By with 0 comments
Powder (Build 110) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate) >string.h< is the correct header. (Joe [&hellip

By with 0 comments
Powder (Build 110) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate) >string.h< is the correct header. (Joe [&hellip

By with 0 comments