ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip
Sinasquax has updated his 3D Rubik’s Cube game for Playstation Portable. Changes: – Load / Save game in challenge and free game – New method to check if cube resolved, no more bug on detection – Corrected bug with commands when cube > 3*3*3 – Corrected bug with some PSP which couldn’t show utility functions
For those wo are not to familiar with gpSPhone, the one and only fullspeed Gameboy Advance emulator for iPhone, can check out a full “Install Guide” via the page linked below
Virtualball is about to port PipePanic to the iPhone. He is almost done but has a problem as he can run it from the command line, but not from the app screen. Anyone can help
iPodtouchfans.com forum member Virtualball has compiled a version of Pyro Sand for the iPod Touch/iPhone. The game involves four different particles falling from the top of the screen, which all look and move similar to sand. The particles resemble sand, water, salt, and oil in color. Along with these four, additional elements can be placed on the screen with your [&hellip
Vaccha has updated his Slot-Machine style game for Nintendo DS. Changes: 0.2.1pre – Some bug fixes and a little smaller
The Snowman is a new release from Foxy – due to lack of french knowledge and refusal of releasing rubbish Bablefish translation, you can get more information in original language at it’s release thread
LS_Dracon has updated his game Bee Ball 2 times recently and is not at version 7. Release notes: Ok another update : – AI fixes – Net is 2 lines lower – 100% of rom space used. People, as no more rom space, the game is finished! Sorry to not use all of ideas posted here, I’m novice programmer, and [&hellip
Fort Apocalypse updated his Waterskier game for Atari 2600. Release notes: 0.3 – has enemies different for each level 2 trees, 3 buoys, 1 tree, 3 man eating plants (for level 1-4). Will try to add sound and minigame for next version. Would definitely like to look into superchip features in future version. Let me know what you think. I [&hellip
atariland2600 has updated his game GoSub2. It’s now at build 74. Release notes: Added two more mazes. Also, if you touch an enemy for too long (about 1/3 of a second), you lose a life