Image provided by: UnknownEgo GBA is a GBA demo by Mainloop, released at The Meltdown 2004 (*.dk demoparty)http://pouet.net/prod.php?which=13941
Shahzad Sahaib's Articles
Feddon is working on a Dune 2 modification for GP Final War by mATkEUpON. The modification has not been released yet.http://www.gp32x.com/board/index.php?showtopic=15037&hl
GamePark Holdings, the creator of the GP32 finaly translated their homepage into english, still it does not seem to be complete.http://www.gamepark.com/eng/
GP32x.com had an interesting post about a possible PSX emulator for GP32. Fake or not? No idea, but read yourself...http://www.gp32x.com/?artc=1407
Beware updated his GBC emulator BGB. This emulator contains a debugger which is very usefull for coders.http://bgb.bircd.org/
Geforce posted following lines into our webboards:A GBA demo I made based on Manulon's 2003 Text on Mode 4 thing. It's JUST a demo not better or worse than any of the demos on the site, so dont flame me... im a n00b been programming in C for TWO DAYS. EDIT: Source code made in VisualHAM but it should work in any C editor for GBA (i think). Source + Bin included.http://www.pdroms.de/phpbb/viewtopic.php?t=167
Image provided by: Lord GragaA new Scoopex release by Lord Graga. Grab it from:http://pouet.net/prod.php?which=13919
Image provided by: VideoGame WIZThe A26 MaxiCart is a special Atari 2600 cartridge that allows loading binaries into it using a PC. The MaxiCart is a great tool if you just want to play Atari 2600 games or you can use it to develop and test your homebrew games.Of course developing using an emulator is much cheaper, but maybe there is someone interested in this hardware solution. Thanks to Memblers for the news.http://vgwiz.com/products-hw.html#a26MC
Beware informed me about a new version of his GB/C emulator BGB. It has a nice debugger now, which is very useful for coders! Some even say it comes close, or is better than no$gba now.http://bgb.bircd.org/
Kedo and myself (Kojote) are working on a new puzzle game for the GP32. Goal is to remove all blue blocks from the field without running out of time or falling down the way. The dark blue fields can be touched twice. The game might enter one of the current GP32 coding competitions. There are also different blocks, allowing you only to go in one specific direction etc to make everything funnier :) The game is similar to"Sensitive"on C64.