alekmaul released a port of A5200 for the GCW Zero. It’s an Atari 5200 emulator based upon Atari
Way before Lara Croft, back in the 1980’s and early 1990’s, Rick Dangerous was the Indiana Jones of computer games, running away from rolling rocks, avoiding traps, from South America to a futuristic missile base via Egypt and the Schwarzendumpf castle. xRick is a clone of Rick Dangerous, known to run on Linux, Windows, BeOs, Amiga, QNX and plenty of [&hellip
Stella is a port of Stella for the GCW Zero by alekmaul. Stella emulates an Atari VCS system
RACE! (Rather A Cardfighter Emulator) is an open source Neo Geo Pocket (Color) emulator. Ported to GCW Zero by alekmaul
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project. Release notes: Rev 866 – Salvy [+] Added QuickRead16Bits/QuickWrite16Bits (will start optimizing oshle functions more aggressively soon) [!] Optimized osViSwapBuffer Rev 867 – Salvy [!] Fixed bug in memcpy_vfpu_swizzle when size is less than what we are aligning [&hellip
Noiz2sa by Kenta Cho is an abstract shoot’em up game. Control your ship and avoid the barrage. A ship becomes slow while holding the slowdown key. A green star is the bonus item. A score of the item(displayed at the left-up corner) increases if you get items continuously. Ported to GCW Zero by alekmaul
ProSystem is an Atari 7800 emulator ported to GCW Zero by alekmaul
colecOD is a ColecoVision emulator by alekmaul for the GCW Zero
If you own a GCW Zero device you might be happy to know that there was an improvement/update for the OpenDingux OS. Changes: * improved video performance (enabled framebuffer caching) * made vsync more robust (eliminated glitches on page flipping) * made the FTP server list hidden files (names starting with a dot) * improved Unicode support in both gmenu2x [&hellip
The Free Heroes II project (FHeroes 2) aim to create a free implementation of Heroes of Might and Magic II engine using SDL. Changes: – 3/18/13: recompiled with AI support, sorry for missing this out on first build