Category: Atari 2600

Space Cowboys
Space Cowboys will have two players on the field. Each player can move freely and fire one homing missile at the other player.The homing missiles will home in on each player. If the player who fired it is moving, the missile will move towards them at high speed. If they are standing still, then the missile moves towards them slowly.If your missile gets to the opposing player before you get shot, you get a point. Read more about Space Cowboys
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Sdioretsa
Sdioretsa by Matthew Yannetti, Mike Roth, James Truesdell - In our game player 1 is put in the seat of the space ship once again, but this time player 2 gets to be the asteroid field. The way we decided to represent the asteroid field was to have the asteroids appear in random places so long as player 2 is holding down the fire button on their controller. Player 1's controls work the same as usual, they steer using the joystick and they shoot using the fire button. Read more about Sdioretsa
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Sabotage
Each player controlls a soccer player and the 2 players try to kick the ball into the other players goal. If the ball goes past the goal and not in then it is reset into the field. Movement of the players is restrict horizontally and vertically to keep them close to the goal. As a bonus a crazy naked fan will run across the screen at random times and if the players hit him with the ball a bonus is achieved. Read more about Sabotage
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Quakman VS Growl
This is a 2-player game designed so that each player has very different abilities. Player 1 controls Quakman (a Canadian Goose) and can shoot missiles rapidly across the screen at Growl. Player 2 controls Growl (a bear) and can slide blocks across the screen towards Quakman. Each player has a very different goal. Quakman's goal is to defeat Growl in all 8 stages. The counter at the bottom of the screen represents time, and therefore Quakman tries to defeat Growl in the fastest time possible. Growl's goal on the other hand is to prevent Quakman from navigating through all 8 stages for as long as possible. Read more about Quakman VS Growl
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