Lunar Excursion Module is a Lunar Lander’s genre game written using batariBasic
http://www.atariage.com/forums/topic/159714-lem-lunar-excursion-module/
Lunar Excursion Module is a Lunar Lander’s genre game written using batariBasic
http://www.atariage.com/forums/topic/159714-lem-lunar-excursion-module/
Lunar Excursion Module is a Lunar Lander’s genre game written using batariBasic.
http://www.atariage.com/forums/topic/159714-lem-lunar-excursion-module/
A mad scientist decided he wanted a pet and bought a fish. Being that he’s a mad scientist, he can’t just have any normal tank, though. He built a special one where the coral attacks you, the walls close in to crush you, and the water slowly drains out! Beware, the mad scientist will only revive you three times before he gets bored and leaves you dead for good!
You guide the fish with the joystick and navigate through the coral gaps. If you hit the coral while in the left half of the screen the left side of the tank closes in on you. If you hit the coral while in the right half of the screen the right side closes in on you.
You are an archer who have to defend a castle from dragons. The game is still a WIP but the current version is playable.
Lunar Excursion Module is a Lunar Lander’s genre game written using batariBasic.
http://www.atariage.com/forums/topic/159714-lem-lunar-excursion-module/
Ature is an adventure game for Atari 2600. Can you beat the game and find all secrets?
atari2600land is working on an Atari 2600 remake of the Intellivision game “Beauty and the Beast”.
Release notes:
In this latest version, I’ve changed it back to one color playfields because in order for more than one building to work, I have to because using pfcolors and pfheight together only gives you one fixed height and colors for the entire game. I’ve also added a title screen.
http://www.atariage.com/forums/topic/159407-beauty-and-the-beast/
Inferno a remake of US Games’ “Towering Inferno”.
You’ll start off on a screen with a burning building, 14 stories tall. Move your fireman to the right to enter the building. Each of the 14 levels has a timer, you have approximately 30 seconds to put out as much of the fire as you can and safely exit the room at the top. When the timer gets down to about 5 seconds, the score will start to flash to let you know that time is about to expire. Each level of the building has it’s own unique floor plan, some are more challenging to get through than others. You’ll score 10 points for each fire that you put out. Once you’ve made it to the exit, you’ve cleared that level of the building and can move on to the next. Each time you clear a room, you’ll go back to the building screen and you’ll see one level of fire disappear. Enter the building again to move on to the next level. The goal of the game is to clear as much fire from each room as you can (racking up as many points as possible) and safely exit the building. You can win the game without putting out all of the flames.
There are three levels of difficulty which are selectable at the title screen. Push up and down on the joystick to select the level, then press fire to start the game. The fire moves progressively more quickly in each level, and in level three you begin with only 3 fireman rather than 6.
Adventure 1K is supposed to be an adventure game with the amazing ROM size of 1k (1024 bytes).
Release notes:
Here is a new version, nearly complete. The movable objects and dragon appear randomly in the item rooms upon start up, or when you press reset (though start up is more random). The dragon also kills you when you touch it. I’m going to try to squeeze some sound effects in next
http://www.atariage.com/forums/topic/162691-adventure-1k-2600/
The object of the game to to avoid the hitting inclosing wall and the random matter that flies through the level till containment is reached.
http://www.atariage.com/forums/topic/161904-atomic-meltdown-my-first-atari-2600-game/