Color Gotcha 2600 is a new Atari 2600 game by LS_Dracon.
The “square” player chases the “plus” player. Try to catch the plus symbol to earn points. It’s a 2 player only game at the moment but there are plans to add artificial intelligence for one player only.
atari2600land keeps on developing games for the Atari VCS. Have you seen Bananas Are Good yet? Protect your bananas from nasty fruit flies! They’re coming after your banana! What are you to do? Armed with your fly swatter, the object of the game is to swat as many flies as possible.
Raindrop is an Atari VCS game by DarkCart. You’re supposed to catch the raindrop in the basket. If you don’t, you’ll be subjected to the still-slightly-too-long “death” animation.
Drive! by Lumi is a 4K, single player paddle game with SaveKey/AtariVox support.
In this game, you are an explorer from the year 2050. Much of the world’s rainforests have been logged, leading to the discovery of a large temple constructed by ancient civilizations eons ago. You are among the first to be allowed to explore it.
The entrance to this temple is across a long stone bridge, which you have chosen to drive across. Inside the temple you find a golden idol on a stone pedestal. Although you are supposed to leave everything you find, your greed gets the better of you and you remove the idol from where it has sat for thousands of years.
Suddenly, the ground begins to shake. Bricks fall from the ceiling. Maybe this wasn’t such a good idea! You run outside just as the entrance caves in. As you get in your car and drive away, you realize that the bridge’s supports have dislodged and it’s all collapsing behind you! There’s no time to think – just drive!
gauauu tries to bring the excellent homebrew Game Boy Advance game Anguna (also available for Nintendo DS) to the Atari VCS. There has been some progress in the mean time and an own discussion thread is available.
StarBlitz by Relational Framework is a game with the smoothest side scrolling ever seen on the Atari VCS. StarBlitz is written in Tiny BASIC and compiles to 3.5K, the BASIC runtime is 2K.
Could you imagine playing Mortal Kombat on your Atari VCS? Sure it might be far less spectacular and bloody than on the usual next generation systems, but Jinroh still has put a technical demo together and shows what might be possible in some way.