Bombs Panic is a game designed for the F200 and is a clone of a mini Mario game. The goal is to drag and drop the bombs in their containment zone (green or black) before they explode.
Changes:
– Level management.
Bombs Panic is a game designed for the F200 and is a clone of a mini Mario game. The goal is to drag and drop the bombs in their containment zone (green or black) before they explode.
Changes:
– Level management.
Author Gamepower has written a digital GP2x related magazine (PDF Format) called GP2X Magazin. It’s a test release, which does not present the final product.
It has mainly been released to get feedback of any kind.
The “Giana’s Return Team” has been pretty active the past days with plenty of postings. Here the most recent ones, along with a new screenshot (more on it’s homepage).
Quote:
Too many levels?
May 1st, 2008 by Gianas-Return TeamOur beta-tester Mulle complained recently, that 8 levels per world might be really too much. Our main intention was to stick with 6 levels only… Do you think 8 levels per world are too much?
56 Levels (not counting in the boss fights) might be indeed a little bit too much for a Jump’n’Run… Give us your opinion!
Engine on, Gear up!
April 30th, 2008 by Gianas-Return TeamYesterday the storyline pictures were converted to look as good as possible in 240 colors only, as this will still allow us to use another additional 16 colors for a font, to display the story. We used the original material first (where pictures do have more than 1000 colors), but the SDL downscaling possibilities are rather limited and looked pretty poor. We hope that at least the storyline is optically in better shape now and will go on with more tasks soon!
PS: We might add a bunch of pictures of World 1 sometime tonight, but no promise on that.Level up!
April 29th, 2008 by Gianas-Return TeamWe decided to increase the amount of levels per world from 7 to 8, due to having two music tracks per world and we did not know how to split up in a fair way. So we have a new music track every 4 levels, along with seperate boss music.
If all our plans go well… we have a total amount of 56 instead 49 levels. This is more than enough for 2-3 hours of entertainment.
Exophase updated his PC Engine / Turbo Graphix 16 emulator for GP2x.
http://www.gp32x.com/board/index.php?showtopic=41799&view=findpost&p=604443
Bunkermaster has been originaly created by Rodrigo Monteiro. The game idea is that you must march against the enemy armies until you can’t anymore. If you fail to take the next flagpole within 100 seconds, you lose the game.
BunkerMaster2x now uses a new allegro library, which gives this game a massive boost.
Bombs Panic is a game designed for the F200 and is a clone of a mini Mario game. The goal is to drag and drop the bombs in their containment zone (green or black) before they explode.
The game is fully playable, but there are still plenty of things to do and the team is working on it. Nevertheless, they publish this alpha version in the hope to receive feedback for improvements.
The source code is provided and you are free to use it and to modify it. Please submit useful changes to the coders, so they can use it in their next build.
GP2X-SIM is a SamCoupe emulator for GP2x.
Changes:
– Minor speed improvement …
– Bug fix in sound volume control
– Bug fix in rom file requester
http://zx81.zx81.free.fr/serendipity/index.php?/archives/308-guid.html
GP2x-MO5 is a port of DCMO5 v11 and emulates the Thomson MO5 home computer.
Changes:
– Fix in sound volume control
http://zx81.zx81.free.fr/serendipity/index.php?/archives/306-guid.html
Here is a port of ProSystem v1.2 PSP on GP2X. ProSystem is the best emulator of Atari 7800 game console, running on Windows system. It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.
Changes:
– Optimizations to speed up the emulation, frame rate is now close to 50 fps even at 200Mhz
– Bug fix in the file requester
– L/R Trigger key can be used in the keyboard settings menu
http://zx81.zx81.free.fr/serendipity/index.php?/archives/307-guid.html
GP2X-Colem is a port to GP2X of Colem Unix version 1.0.
Changes:
– Speed improvements, the z80 part has been rewritten using jump tables,
– Emulation accuracy improvements (original hidden frameskip of one has
been removed, and cpu cycles are modified according to ntsc/pal mode)
– Add ntsc/pal option
– Display and save thumbnail images for each save state
– Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
– Default Hotkeys can now be set in the keyboard mapping menu
(useful to add hotkeys on existing/previous keyboard files)
– Auto-fire mode, press RTrigger+X to switch it on/off
– New graphics and add a simple intro splash screen
– Option to display frame rate
– Option to prevent the blue led to be displayed when
L or R are pressed
http://zx81.zx81.free.fr/serendipity/index.php?/archives/305-guid.html