Category: Miscellaneous
GamePark Holding needs a GPL lesson (GP2x misc)

Bjimba posted an interesting article about GamePark Holdings and their attitude to release the Linux kernel source of the GP2x.

First impressions: I love this little unit. Runs a Linux 2.4 kernel, plays movies with mplayer, already has MAME ported to it… Really, it has everything in a handheld game/media machine that a hacker-in-the-old-meaning could want.Except for one thing. The kernel source code.

http://bjimba.blogspot.com/2006/01/gp2x-needs-gpl-lesson.html

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Gnuboy2x 0.5b Teaser (GB/C emu for GP2x)

K-teto is continuing his work on the Gnuboy port for the GP2x. Gnuboy is a Gameboy/Gameboy color emulator. This releases is a TEASER of the upcomming 0.5b version.

http://www.gp32spain.com/foros/showthread.php?t=26670

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Sudoku v0.1 (GP2x Game)

Yoyo brings us the first Sodoku game for the GP2x.http://www.gp32x.com/board/index.php?showtopic=24497

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SquidgeSNES (11-01-2006) (SNES emu for GP2x)

Squidge has updated his SNES emulater. The compressed archive does not hold a readme.txt or changes.txt so there are no details about the current changes.

http://www.squidgey.plus.com/

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GP2X-F100 Firmware v1.2.1 Rob Brown (GP2x Firmware)

This is a different firmware updater for the GP2x written by Rob Brown. It letyou update the firmware to 1.2.1 using the regular menu, NO SPECIAL SD-Card is required. This release should help everyone who is having troubles updating the regular way.http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,42,1144

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GP S.E.U.C.K. v0.0.9 (GP32 misc)

Wub is still working on his S.E.U.C.K. (Shoot’Em Up Construction Kit) for the GP32. It will allow you to build your own shooters WITHOUT coding skills. Changes:

Scrolling backgrounds with parallax layers now active as well as a few new titlescreen features.

http://www.wublog.co.uk/

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PSP News Coding Competition Entries available (PSP misc)

The PSP-News Coding Competition and comes with a couple of HIGH quality entries. McZonk also released his port of Quake2 in this competition, anyway there are many entries which deserve attention. Just go there and have a look.http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml

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CheatDevice v0.7 for LCS (PSP Trainer)

Edison Carter has updated his Trainer for the PSP Game”Liberty City Stories”. A few supported cheats are: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather&Spawn Anything. Changes:

v0.7:

  • Bikes can drive on wallsGravity
  • Freeze everything
  • Gameplay speed
  • Walking speed
  • Flip over
  • Unlimited heli flying height
  • Cheat Maker
  • http://www.maxbot.com/gta/

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    Outcast v002 (Atari ST emu for GP2x)

    Skeezix has updated his Atari ST emulator Outcast. Changes:

  • FIX: Flicker in the menus nolonger exists.
  • CHG: Clears the screen and shows a message when firing up the emu, so you know to wait a moment and whats going on, and no junk at bottom
  • NEW: Enabled throttling by default, to approximately 60Hz though the menu lets you specify 60, or 50 Hz, or even 30Hz to slow things down.. to no throttle at all for max speed (like in alpha 001 default)
  • CHG: Added a lame comment to loader to make it feel more authentic; I really need to add a sin-boncey-text intro for the real deal
  • NEW: Theres an operational ST keyboard for entering text, that is used for the Make a Savestate operation in the menu, and a few other spots
  • NEW: Savestates and loadstates should work; while in the emu, hit START to bring up the runtime menu, and hit Make a Savestate; there you can enter a filename with the ST keyboard, and save out the state. You can load the savestate (.ss file) from the Disk Picker just like loading a floppy into the machine is done.
  • http://www.gp32x.com/board/index.php?showtopic=24468

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    EFCS2X v0.1 (Chip8 emu for GP2x)

    Tharos released version 0.1 of his Chip8 emulator EFCS2X for the GP2x. Thanks to GP2x.de for the news.

    Version 0.1 allows to map the controlls different for each Chip8 game (as Chip8 has often a very strang keymapping). Have a look at the readme.txt and the keymappings files which explain how to do own keymappings.

    http://portal.tharos-online.de/

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