“Retrocoders”released a musicdisk for the NES. Should work on real hardware as on emulators. Thanks to A_Lee_N for telling me the news on IRC.http://www.pouet.net/prod.php?which=10853
It tooked a while, but now it’s finally out. Giri Giri Walker’s game concept is close to Chucky Egg known from a couple of systems. Giri Giri Walker is also the first game featuring an online highsore!http://www.tailzone.com/
Finally I’m proud to tell you that the PDROMS Coding Competition will be held from today (1st September) to the end of October (31st). Accepted are games anddemos/introswhich do not exceed the size of 256kb! The total money prizes for now are 300 EUROS which might increase a bit. Details of the compo can be found athttp://www.pdroms.de/pdrc-rules.html
A new version of the PC Engine emulator for the GBA has been released. Just the one change in this version:
- Added checking for GameBoy Player, see readme.
Visit the homepageherefor the downloads.
A new version of the remake of the original Gravity Force has been released. Changes in this version are:
- Load/Save hi-score added8 levels now createdRight shoulder button now fires tooStart button starts game instead of ‘A’Cargo restricted to 3 items (large cargo counts as 2).To doMove away from SDK sample mixing as it’s rubbish and crackles.still more levelsRace Mode
You can download this new release fromGP32Emu.
Porb is a collection of games and utils in one program including:
- – A Breakout clone, – Othello/Reversi- Memory- A filemanager- and some other programs.
Its a nice set of games so be sure to check it out especially the Breakout clone which has the graphics effects inspired from Drunken Frogger 🙂 Visit the homepageherefor the downloads.
Craigx has just posted a new version of GPDoom on the message board, theres too much new to list here so go check out the forum threadhere, if you have any problems please reply on this thread and Craig will try and look into them. Direct download ishere.
A new version of the Spectrum emulator ZXGP32 has been released. Changes for this version are:
- – Started optimising code – Now runs in 66Mhz with no sound – Still needs 132Mhz to keep sound from dropping.- Selectable CPU speeds (66, 80, 120 or 132).- Tidied up sound – Sounds great thanks to Christian Nowak for his gpsoundbuf lib.- Filebrowser can now change directory, so snapshots can be stored anywhere.- Save state option added – This saves the complete memory, registers etc.- Automatic saving of settings for each game (saves both when the Filebrowser is activated or the emulator is reset). The following options are saved: CPU speed, Sound on/off, Button B mapping, Screen render mode.As not all the extended opcodes are fully emulated the emulator will now show a warning if an unemulated op-code is called. Feel free to e-mail me with any that you would like adding and which game is causing the problem.
Downloads can be found on the homepagehere.
[nomod] has wrote an interesting guide on how to change the clock speed in FXE files. This for example would allow you to run Snes9xGP at 166Mhz instead of the standard 133Mhz. Before going any further you should consider that playing around with clock speeds may potentially damage your GP32. Neither GP32Emu or [nomod] accepts any responsibility for any damage as a result.Read the guide via our forumshere.
FireFly released a new version of his USB Mass Storage program for the GP32. This version now has write support but only to a virtual smc in the GP32 memory. This is due to some problems writing to an actual SMC via the GP32. When trying the program and you access the drive on your PC dont worry about the message to format the drive, it will only format a virtual drive and not touch the actual smart media card.You can download this release from FireFly’s homepagehere.