Category: Miscellaneous
PAlib is a coding library for the Nintendo DS. This is a BETA version and is not intended to replace the current stable version. If you are unsure of what you are doing, do not use this version. Release notes:
It’s a major update to PAlib, not in terms of functionnality, but in it’s inner workings… I changed the way it’s compiled, renamed/moved/changed a lot of files. Because of this, you will have to delete both PAlib and PAlibExamples before using this version. I would recommend renaming them to OldPalib, etc… This version does not require recompiling, should work for both C and C++ (from what I tested), and takes much less memory. It only includes the used elements. So a simple text example takes 63kB, while 8bit text will take 300kB… No recompiling is necessary to take into account the different elements used. Using the keyboard will add an extra 20k, etc… Globably, you should always get smaller results than with any other PAlib version. PA_Config.h is dead ! I tested this version on a few codes I had, on superstar’s C++ demo he sent me, and it worked perfectly. I also compiled all the example to check that everything was ok, but couldn’t test it all on DS. Sprites seem 100% ok, as well as all the background functions. Text is perfect (except 16c text). Keyboard, recognition, pad and stylus work (C and C++). GBFS and PAFS seem to work too, all the 8/16bit functions, jpeg, gif and all seem to work. 2 3d examples are broken (looking for PAlogo which I don’t have ?), and video doesn’t compile (didn’t have the time to correct ityet). This will be fixed in the final release. Kleevah told me sound worked too !
http://teamnnc.free.fr/phpBB2/viewtopic.php?t=601
eLoader is an application which allows you to play many homebrews on PSP with a 2.6 firmware. Release notes:
I’m proud to present the latest eLoader release – version 0.96, codenamed”Bi? d’Alsace”. The main focus of this release was to improve the configuration model, so that we have lots more flexibility for sorting out configuration problems. As well, we added a few features to spice things up. Here are the main highlights:
Full support for infra-red (for GTA-mode only).
Lots of extra configuration parameters, including GTA-only and TIFF-only options.
USB support in the menu (TIFF-mode only).
Use O as well as X to select in the menu.
Use Square to get EBOOT IDs from the menu.
Most corrupted menu icons now fixed.
GTA autoload option in installer.We did a lot of testing on this release, and it seems to be more stable than Brown Ale, but there’s always a chance that some things will be less stable.
http://www.fanjita.org/
Breakout for the PSP by Andorien. This is NOT a Lua game 🙂http://forums.qj.net/showthread.php?t=41989
Image provided by: xodiac21Here comes another xodiac21 game, PSP Lua Air Hockey. It’s a two player game.http://forums.qj.net/showthread.php?t=41956
Image provided by: Unknownxodiac21 has released a remake of an TI-83 game called”Avalanche”. It’s now available for the PSP.http://forums.qj.net/showthread.php?t=41888
Sata has updated his MP3Play application, which plays MP3’s on a NDS.http://www.pat.hi-ho.ne.jp/sata68/nds.shtml#new
NK has updated Qtopia for the GP2x. Qtopia is a graphical environment for Linux on a handheld PC or small device. Changes:
03/07 added button mapping.
Start : Menu(Home)
Select : Select
A : Return/Ok
X : Escape/Cancel
Y : Tab
L : Left
R : Right
added Network support kernel image.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1361
Image provided by: UnknownRelease notes:
I made this game for the GBAX GP2X Coding Competition 06, but now I have created a Dreamcast-version as well. Vanguard Wars is a fast-paced arcadegame in which you must control your spaceship and defeat numerous enemies and bosses. There are three game modes : Endless, Arcade and Survival, four levels, four bosses and five weapons. Vanguard Wars has colorfull backgrounds and loads of explosions as well as suitingmusic. As before : There is no image-files yet, since I cannot create them. (A Linux-version of Bootdreams would be great). If you use Bootdreams you can create an imagefile easily. It can be found here : http://www.consolevision.com/members/fackue/
http://www.dcemulation.com/phpBB/viewtopic.php?t=79948http://www.consolevision.com/members/fackue/
Here is another LUA game. This one is by xodiac21. As you can guess from it’s name it’s a maze game. There are still collision problems with the walls.http://forums.qj.net/showthread.php?t=41829
This it the first PSP Lua game by Grimfate126 called”Find That Gold”. It’s not very addictive and very simple, but you can give it a go. Here are the original gameplay instructions:
HOW TO PLAY:you are the pink square (pathetic huh?). SOMEWHERE on the board, there is a gold”square”. you move you guy around the board with the d-pad. once you think you are NEAR the gold square, (you can be 50 pixels off) and you press x, either 1 of 2 things will happen:1. Nothing, this means that you guessed wrong.2. it will say,”You Found The Gold!!”, then it will tell you how many tries ittook you to get the gold, and then it will give you a verdict.
http://forums.qj.net/showthread.php?t=41822