Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system. Read more about Woopsi v0.38 (NDS misc)
Category: Nintendo DS
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Read more about ScummVM v0.13.1 (NDS misc)
DuckSlinger is a tracker for the Nintendo DS. Its aim is to use the unique hardware of the DS to make an intuitive tool for quickly creating chiptune-style music. Read more about DuckSlinger (r49)
DuckSlinger is a tracker application to be used directly on your Nintendo DS. Read more about DuckSlinger (NDS Application)
Infantile Paralyzer updated his his legendary shell application "MoonShell" once again! Read more about MoonShell v2.00 (Beta 11) (NDS Application)
Fight on both screens to kick the monsters out of the dojo before your master comes back. Use your shuriken and dashes to increase your chains and fill up your 'badassery meter'. When your chains go high enough you can activate 'rumble time', which allows you to chain even more precise. Read more about Dojo Rumble (23-04-2009) (NDS Game)
Fight on both screens to kick the monsters out of the dojo before your master comes back. Use your shuriken and dashes to increase your chains and fill up your 'badassery meter'. When your chains go high enough you can activate 'rumble time', which allows you to chain even more precise. Read more about Dojo Rumble (23-04-2009)
DS Visual Novel Reader is a visual novel reader for Nintendo DS. Read more about DS Visual Novel Reader v1.4.7 (NDS Application)
RDilus released his first Nintendo DS application ever. It's a simple drawing program which allows you to draw with black ink, view the help file and earase the whole painting screen. Read more about Paint Stylus v0.1 (Beta) (NDS Application)
Crash decided that it was time to try some 4k coding on Nintendo DS. It seems to be more tricky to do 4ks on the DS as there are no external libs to harvest from. Thus there's also no sound. Note the .nfo saying that playback will only work correctly on real hardware. [Text by Paralax/Speckdrumm]. Read more about SD-4k (NDS Intro)