Category: Nintendo DS
Peculiar Voyage – Escape from Cute (Demo) (NDS Game)

Peculiar Voyage – Escape from Cute is a demo of a Rogue-like “Mystery Dungeon” style game and still has a lot of rough edges.

Video in Action: https://www.youtube.com/espectraa1s

http://forum.palib.info/index.php?topic=7088.0

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MoonShell v2.00 (Beta 10) (NDS Application)

Infantile Paralyzer updated his his legendary shell application “MoonShell” once again!

http://mdxonline.dyndns.org/

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DS Pack v1.3.1 (Arcade machine emu for NDS)

Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.

Thanks to www.nintendomax.com for the news.

http://www.dev-fr.org/index.php/topic,4004.0.html

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Weiche Pommes (NDS Demo)

Here comes another Breakpoint 2009 released console demo: Weiche Pommes by K2.

http://pouet.net/prod.php?which=53023

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ScummVM DS v0.13.1 (Beta 2) (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page.

Release notes:

Please test this new beta version of ScummVM, and post your results here. If you try this out, please post how you got on here, whether it worked or not.

When you post, try to include:
* Your card reader
* The game you were testing (including which language it runs in)

If you see problems, please post the details of those too.

Since this is hopefully the final beta, if you use this build, please post a short message with what game you played, and what hardware you used. That way I know what has been tested.

Since this is a beta version, full instructions are not yet available, but instructions for use are essentially the same as the previous version, so see the ScummVM DS website at http://scummvm.drunkencoders.com

http://scummvm.drunkencoders.com/scummvmds0-13-2beta2.zip

Fixes in beta2:
– Fixed a bug where the top screen would corrupt when the console
was turned off
– Fixed a possible crash on boot
– Fixed a memory leak in the load game dialog in SCUMM games.

New features:
– Access to the global ScummVM main menu. Hold select during the game to access it.

Supported Games

Build A:
Manic Mansion
Zak McKracken and the Alien Mindbenders
Indiana Jones and the Last Crusade
Loom
Passport to Adventure
The Secret of Monkey Island
Monkey Island 2: LeChuck’s Revenge
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
Sam & Max Hit the Road
Bear Stormin’ (DOS version only)
Fatty Bear’s Birthday Surprise (DOS version only)
Fatty Bear’s Fun Pack (DOS version only)
Putt-Putt’s Fun Pack (DOS version only)
Putt-Putt Goes to the Moon (DOS version only)
Putt-Putt Joins the Parade (DOS version only)

Build B:
Beneath a Steel Sky
Flight of the Amazon Queen

Build C:
Simon the Sorcerer 1/2
Elvira 1/2
Waxworks (Amiga version only)

Build D:
Sierra AGI games
Gobliiins 1 – 3
Bargon Attack
Ween: The Prophecy
Future Wars
Lost in Time

Build E:
Inherit the Earth (DOS Floppy version only)

Build F:
Kyrandia 1 – 3 (I’m not sure which ones will work, please test them!)

Build G:
Lure of the Temptress

Build H:
Nippon Safes

Thanks to http://www.nintendomax.com for the news.

http://forums.scummvm.org/viewtopic.php?t=7119

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Defcon Zero (NDS Demo)

Scarab ( http://www.scarab-amiga.com/ ) released their Nintendo DS Demo “Defcon Zero” at the today ending Breakpoint 2009.

http://pouet.net/prod.php?which=53004

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Super Pong (13-04-2009) (NDS Game)

GEMISIS is currently learning libNDS and began to code a simple pong game.

Features:

-Small amounts of Physics
-Multiplayer (via one DS)
-A.I. (Really good A.I.)
-Simple, yet advanced controls (for pong at least)

http://forum.palib.info/index.php?topic=7081

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The Strongest Demo (NDS Demo)

The Strongest Demo by SVatG is a Nintendo DS demo released at the currently still running Breakpoint 2009.

http://pouet.net/prod.php?which=52967

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Clash DS (WIP) (NDS Game)

Clash DS is a clone of “Super Smash Bros.” for the Nintendo DS.

Release notes:

Clash is a SSB clone for the NDS developed using libnds. We plan to add various chars and stuff. If you would like to help, learn more, or just talk with people there, go to the forum.

This is a test version. You’ll find the general menu, character select, stage select, and a Goomba killing people. (this was to test damage and knockback, as next test will have the AAA Combos)

http://forum.gbadev.org/viewtopic.php?t=16599

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Elite DS v0.6 (NDS Game Port)

Quirky is still heavily working on a NDS port of Elite and released a new version.

Quote:

I’ve just cooked up a new release of Elite DS. This adds the music back in that I had to take out when my own GBA XM library proved too tricky/time consuming to port to the DS. I’ve updated the code so that it compiles with devkitARM r25 and the sound now uses devkitpro’s default ARM7 core.

http://quirkygba.blogspot.com/2009/04/elite-ds-version-06.html

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