Category: Wii
Added Sep 2, 2009, Under:
Wii
Knowledge is a multi-platform library designed to be easy and feature complete in aid to game development.
Features:
Supports Nintendo Wii and Pc (GNU/Linux, Microsoft Windows).
Object Oriented clean API.
Common math routines such as vectors and matrices (accelerated by hardware).
Customizable render pipeline.
iD Software Doom 3 MD5 Models with skeletal animations.
iD Software Quake 3 MD3 Models with vertex animations.
Multi pass texturing.
Cameras.
Easy debugging.
XML Parsing by tinyXML.
Rendering to Texture.
Material, Texture and Resource managers.
FreeImage on Pc and PNG/JPEG/TPL on Wii.
3D Sprites.
Particle Systems.
Skyboxes and Skyplanes.
Frustrum culling.
High precision timers.
Easy file parsing and loading.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=13597 for the news.
http://www.castorgroup.net/
Added Sep 2, 2009, Under:
Wii
Wiituka is a Amstrad CPC emulator for Wii developed by D_Skywalk.
Features:
It’s like real an Amstrad CPC 6128.
A comfortable Interface that tries to resemble “Virtual Console”
With online support, download your games from coach.
First emulator with CPC Gunstick Emulation (Yeah!)
And the first Wii program that emulates a Green Monitor (Wtf!?!)
Changes:
Bug fixes in libogc/grrlib
Page can be changed with + and –
Added option to avoid connect to internet
Added internal mp3 player
Participates in Scenery beta 2009
http://wiibrew.org/wiki/Wiituka
Added Sep 2, 2009, Under:
Wii
Minishlink released his first minigame for Wii.
http://wiibrew.org/wiki/Plop!
Added Sep 2, 2009, Under:
Wii
Neko Project II emulates a NEC PC-9801.
Quote:
This emulator is a port to Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui. The policy of this port is the minumum change. You must not ask Yui about this wii version.
Thanks to www.dcemu.co.uk for the news.
http://www.wiibrew.org/wiki/Neko_Project_II
Added Sep 2, 2009, Under:
Wii
LibELM is a FAT driver, like libfat. However, LibELM is based on the amazing ELM FAT driver by ChaN. LibELM does NOT use a devoptab and as such, does not use the stdio functions (fopen, fread, etc.), but uses it’s own. You can find all the information on how to use LibELM here: http://elm-chan.org/fsw/ff/00index_e.html
LibELM is Wii only, at the moment, and supports SD card, USB stick, and should support SDGecko, but SDGecko has not been tested.
http://wiibrew.org/wiki/LibELM
Added Sep 2, 2009, Under:
Wii
Rako has ported yet another NEC PC-8801 emulator to the Nintendo Wii.
This time it’s a port of QUASI88, programmed by Fukunaga.
The policy of this port is the minumum change. You must not ask Fukunaga about this Wii version.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=13589 for the news.
http://wiibrew.org/wiki/QUASI88
Added Sep 2, 2009, Under:
Wii
Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve ( http://en.wikipedia.org/wiki/Achtung_die_kurve ). It differs in that it has alot of customization- and control options and actually includes music and sounds. The game supports up to 12 players.
Changes:
Made a point-and-click GUI.
Added support for custom music.
Made three different levels to adjust rumble intensity.
Made 10 different levels to adjust game speed.
Fixed some minor graphical errors.
http://wiibrew.org/wiki/Achtung_Wii_Kurve
Added Sep 1, 2009, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
Added repositories functionality
Redid SD/USB mounting method so it keeps trying to at least mount one of these
Cleaned up the text being printed a bit
Thanks to www.tehskeen.com for the news.
http://www.codemii.com/2009/08/31/hbb-updated-to-v035/
Added Sep 1, 2009, Under:
Wii
Dop-IOS MOD is a modification of the application Dop-IOS that allows you to choose which IOS you would like to use to install other IOSs (trucha bugged or not).
While the original Dop-IOS let you install other IOS, it used IOS 249 to do it. Many people felt a certain resentment toward that on which the authors have no comment.
A better solution for all users would’ve been to allow users to select which IOS they use to install other IOSs. Enter: Dop-IOS MOD.
Changes:
– List of selectable IOSs is now grabbed from the Wii’s NAND meaning you can no longer select IOSs that may not exist
– More sanity checks meaning you can no longer select IOSs that don’t contain the trucha bug
http://wiibrew.org/wiki/Dop-IOS/Dop-IOS_MOD
Added Sep 1, 2009, Under:
Wii
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
As this is a test release, here is a link you might need: http://wiki.scummvm.org/index.php/Release_Testing/1.0.0
The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:
Added support for Discworld
Added support for Discworld 2 – Missing Presumed …!?
Added support for Return to Zork
Added support for Leather Goddesses of Phobos 2
Added support for The Manhole
Added support for Rodney’s Funscreen
Added support for Cruise for a Corpse
Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
Broken Sword 1 & 2 now run with original cutscenes
Increased The 7th Guest microscope puzzle difficulty to match original
Major improvements to PSP, PS2 and WinCE ports
New port for GP2X Wiz handheld game console.
http://www.scummvm.org/downloads/