The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies. It uses GX for drawing, libpng for handling PNG, and libs of libogc. Read more about MLlib v1.0 (Wii misc)
Category: Wii
Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB. Read more about Wii-Tac-Toe v0.6 (Wii Game)
WADder is a Wii Channel Creator for use with Homebrew-enabled Wii consoles. Read more about WADder v2.7.3 (Wii Application)
minishlink comes up with another TicTacToe game for Wii! Read more about TicTacToe (Wii Game)
crazygoth released his Wii game "Pacline" into Nintendomax's Wii Coding Competition. Read more about Pacline (Wii Game)
Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development. Read more about Bennu goes Wii (Wii misc)
If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). brunette_redhead's game is a spinoff of this, created for the Wii. Read more about Bugiin v1.0 (Wii Game)
Here comes a reminder that the Nintendomax Wii Coding Competition ends on TODAY, such as our PDRoms Coding competition ( //phpbb/viewtopic.php?f=105&t=4642 ). Good Luck, everyone! Read more about Nintendomax Wii Competition 2009 Deadline TODAY (Wii misc)
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. Read more about VisualBoyAdvance GX v2.0.3 (GBA emu for Wii)
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Read more about FCE Ultra GX v3.0.4 (NES emu for Wii)