Category: Wii
Added Mar 9, 2009, Under:
Wii
Waninkoko has released a simple homebrew application that will inform you of what type of DVD-ROM IC you have in your Nintendo Wii allowing you to get this information without having to take the Wii apart.
Thanks to brakken of http://www.tehskeen.com for the news hint and the news text.
http://www.teknoconsolas.es/blog/waninkoko/wii-dvd-version-v10
Added Mar 9, 2009, Under:
Wii
This is a Custom IOS, an IOS modified to add new features not available in the official IOS. This IOS has been created to be used ONLY with homemade software. The Custom IOS installs as IOS249 and does not modify any other IOS so it is safe to install.
This application comes with no warranty at all, neither express nor implied. Nor the author Waninkoko, nor anyone else will take any responsibility for any damage to your Wii console because of improper usage.
Changes:
– Command IOCTL_DI_OFFSET custom (to support multigame).
– Support for custom commands DIP.
– The read command to read D0 now 6x using original disks or modchip.
– System transparent patching error 001/002.
– Fixes and improvements.
Thanks to http://www.tehskeen.com for the news.
http://www.teknoconsolas.es/blog/waninkoko/custom-ios36-rev-08
Added Mar 9, 2009, Under:
Wii
signCheck is a homebrew application wich checks if your IOSes can use the fakesigning. Uses TMD and TIK forging by PatchMii, SU ident by Any Region Changer.
http://wiibrew.org/wiki/SignCheck
Added Mar 9, 2009, Under:
Wii
MetaFight released a first version of his Wii game “Shiny Red Tank”.
Quote:
Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.
The game map is currently limited to a test area. Since I’m horribly slow at making my own graphics, the current graphics are very limited. Also, I haven’t gotten around to implementing sound yet.
So, in short, this project still has a long way to go.
I hope you enjoy it!
— MetaFight
http://wiibrew.org/wiki/Shiny_Red_Tank
Added Mar 9, 2009, Under:
Wii
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!
Changes:
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added play time information on game screen.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/RedSquare
http://wiibrew.org/wiki/RedSquare
Added Mar 8, 2009, Under:
Wii
A port of id Software’s Quake to the Nintendo Wii, based upon the Gamecube port.
Release notes:
QuakeGX v0.04 with SDHC support. Compiled by Oscar Portela.
Thanks to http://www.dcemu.co.uk for the news!
http://code.google.com/p/quake-gamecube/downloads/list
Added Mar 8, 2009, Under:
Wii
This program is a modification of custom IOS module by neimod, implementing a USB2 (EHCI) driver instead of the OH0 module.
http://wiibrew.org/wiki/CIOS_usb2
Added Mar 7, 2009, Under:
Wii
Have you ever had a fully-bricked Wii because of SoftMii or anything else?
Bassam’s unbricking guide might be helpful for you!
http://wiibrew.org/wiki/Un-Bricker
Added Mar 7, 2009, Under:
Wii
Here is a remake of the classic Apple ][ game Blisterball.
http://wiibrew.org/wiki/Blisterball
Added Mar 7, 2009, Under:
Wii
Be the ball. Holding it ‘normally’, rotate the WiiMote left and right to control the aspiring exclamation mark up and up and up! Keep bouncing on the platforms to avoid falling.
Changes:
2 player mode! Features:
Starts automatically when ‘B’ is pressed in gameplay
Point at screen and drop bombs on Ball!
Removed some debugging information
Made ‘cheating’ nearly impossible
Basic framework for internationalisation, but alternative languages not yet supported.
Added some translations to XML description
Sound effects finally implemented
‘Falling platforms’ animation added
Used a GRRLIB fix to strange images appearing on start-up
Optimization on storing high scores
http://wiibrew.org/wiki/MyLittleBall