Category: Wii
Added Mar 14, 2009, Under:
Wii
This program is a modification of custom IOS module by neimod, implementing a USB2 (EHCI) driver instead of the OH0 module.
Changes:
added a ehc custom module which implements standard ios usb API over /dev/usb/ehc, plus custom usbstorage direct api.
restored the legacy oh0 module from nintendo. External USB1.1 devices will be taken care of by this module.
changed the order of module loading in order to be sure that EHCI initialization code runs before OH1, now bluetooth should work more reliabily.
added libfat w/ read_ahead and USBspeedTest, courtesy of rodries from mplayer-ce team.
http://wiibrew.org/wiki/CIOS_usb2#beta2_changelog
Added Mar 13, 2009, Under:
Wii
Here comes a new homebrew puzzle game for Nintendo Wii by NoNameNo. It’s named PsyKoTrope.
Thanks to http://wii.gx-mod.com/ for the news.
http://grrlib.santo.fr/forum/viewtopic.php?id=112
Added Mar 12, 2009, Under:
Wii
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!!!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.
Changes:
– SCI progress
– Personal Nightmare support
Thanks to www.tehskeen.com for the news.
http://forums.scummvm.org/viewtopic.php?t=6599
Added Mar 12, 2009, Under:
Wii
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
It has only been tested in 480i mode on a PAL TV (the 50Hz mode gives me a headache). Sound support is slightly buggy, but usable. The emulation is not perfect, so all games will not run under Frodo. If you have multiple versions of a game, try each of them as often at least one will work.
Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.
Changes:
The Nunchuk and Classic analogue controllers now work as joysticks as well (thanks to Aaron Morris)
Some key binding problems have been corrected
Lots of networking implementation. Won’t work yet…
http://wiibrew.org/wiki/Frodo
Added Mar 12, 2009, Under:
Wii
This app dumps the NAND to USB and SD. If a USB device is plugged in it will attempt to dump to said USB device. If no USB device is inserted it will attempt to dump to the SD card.
http://wiibrew.org/wiki/WiiND
Added Mar 11, 2009, Under:
Wii
Brian released ONScripter for Nintendo Wii, it is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth
Changes:
– updated to latest svn version of ONScripter-En
– Fixed crash when playing mp3 files
– added missing default.ttf to the test game
http://wiibrew.org/wiki/ONScripter
Added Mar 11, 2009, Under:
Wii
Eke-Eke is on the way to redesign parts of his Genesis emulator for Wii and GameCube!
http://www.tehskeen.com/forums/showthread.php?threadid=10822
Added Mar 11, 2009, Under:
Wii
ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.
After extracting ONScripter to your SD Card you will need to install your game files into a directory under /apps/onscripter/games/. These usually consist of a 0.txt or nscript.dat file and a arc.nsa or arc.sar files. Next edit the games.xml file found in /apps/onscripter. Once the game is added to the games.xml file you can simly launch ONScripter from the HBC and select the game you wish to play.
Changes:
updated to latest svn version of ONScripter-En
Fixed crash when playing mp3 files
added missing default.ttf to the test game
http://wiibrew.org/wiki/ONScripter
Added Mar 10, 2009, Under:
Wii
This is an IMET/IMD5 signer for PC/Mac/Linux/Wii probably if OpenSSL has been ported, used in banners on banner.bin, icon.bin, sound.bin, and 00000000.app. Pointless, but might be useful sometime.
http://wiibrew.org/wiki/Banner_Signer
Added Mar 9, 2009, Under:
Wii
SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.
Changes:
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improved intro screens.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/SpaceBubble
http://wiibrew.org/wiki/SpaceBubble