Category: Wii
Added Feb 4, 2009, Under:
Wii
Red Squirrel has released an unofficial version of AnyTitle Deleter that allows the program to show the real names of titles instead of just ID numbers!
Changes:
-Moved the database to an external file so editable by everyone!
-Edited main program to read external files from SD.
http://wiibrew.org/wiki/AnyTitle_Deleter_MOD
Added Feb 4, 2009, Under:
Wii
Helium Boy Wii is a simple 3d platform game inspired by the Nintendo classic Ballon Kid. You fly using helium balloons and collect stars while watching out for birds and flying ninjas, and try to reach the end of the level.
The Game uses Wiimote+Nunchuck and is only compatible with front SD slot. Extract the files into apps in the root of the SD card and launch from the Homebrew Channel.
http://wiibrew.org/wiki/Helium_boy
Added Feb 4, 2009, Under:
Wii
Red Squirrel has released an unofficial version of AnyTitle Deleter that allows the program to show the real names of titles instead of just ID numbers!
http://wiibrew.org/wiki/AnyTitle_Deleter_MOD
Added Feb 4, 2009, Under:
Wii
NeoPop emulates the SNK NeoGeo Pocket handheld console.
TheStripper released this unofficial version with Wiimote, Nunchuck and classic controller support.
http://wiibrew.org/wiki/Neopop_Wii
Added Feb 4, 2009, Under:
Wii
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.
Changes:
– HotFix: Set start level to zero each game.
– HotFix: Remove typo on help screen.
– Release notes screen is now showing information fetch from internet.
– Added up and down cursor event to scroll through the release notes.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler
http://wiibrew.org/wiki/Pong2
Added Feb 3, 2009, Under:
Wii
The results for the Drunken Coders Winter Coding Competition 2008 are out.
Results for Wii:
1. Christmas-Type Adventure Time by mntorankusu
2. Piero’s Wiicross 0.2 Santa Edition by scognito
http://www.drunkencoders.com/compo/?page=results&platform=wii
Added Feb 3, 2009, Under:
Wii
Wiibreaker is a brickbreaker game by Arikado.
Release notes:
Ball now moves in 12 directions instead of 4 – 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) – A little bit of “new” artwork – Each control scheme tweaked (based on feedback from people) – 2 Tracks of Background Music – Highscore system changed to compensate the new modes (except level editor) – Highscores are now saved
http://wiibrew.org/wiki/Wiibreaker
Added Feb 2, 2009, Under:
Wii
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.
Changes:
– Improve third intro screen.
– Added small game menu.
– Added credits screen
– Improve help screen.
– Added release notes screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– Split game logic, button events and screen output in source code.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler
http://wiibrew.org/wiki/Pong2
Added Feb 1, 2009, Under:
Wii
Consolius contacted DCEmu to release his port of O2em, an Odyssey2 emulator.
Release notes:
Instructions:
* Copy the application folder (o2em) in the “apps” directory of the SD card (HomeBrew channel directory structure).
* Create a directory “/roms/romsodd” on the SD card
* Put all your roms (.bin or .zip) in that directory including the system rom (named “o2rom.bin”)
* Boot the emulator from the HomeBrew Channel.
* Select ROM and press the “2” button.”
* Press:
“HOME” to exit the emulator at anytime.
“cursor keys” to navigate up/down/left/right.
“button 2” to shoot (or whatever…)
“plus” to invoke the emulated console’s Keyboard/keyPad (press “plus” again to swap the joystick/keyPad number)
and “2” button again to come back to the game and/or confirm the pad key press.
“minus” to go back to the ROMs menu.
Known issues:
* SDHC support (build with latest libogc and libfat)
* some problems in double buffering causing some corruptions in GFX.
* Sound to be improved in a next release…
http://www.dcemu.co.uk/vbulletin/showthread.php?t=182308
Added Feb 1, 2009, Under:
Wii
Consolius contacted DCEmu to release his port of Colem Wii, a Coleco Vision emulator.
Release notes:
Instructions:
* Copy the application folder in the “apps” directory of the SD card (HomeBrew channel structure).
* Create a directory “/roms/romscol” on the SD card
* Put all your roms (.rom or .zip) in that directory including the system rom (named “coleco.rom”)
* Boot the emulator from the HomeBrew Channel.
* Select ROM and press the “2” button.”
* Press:
“HOME” to exit the emulator at anytime.
“cursor keys” to navigate up/down/left/right.
“button 2” to shoot (or whatever…)
“plus” to invoke the emulated console’s Keyboard/keyPad (press “plus” again to swap the joystick/keyPad number)
and “2” button again to come back to the game and/or confirm the pad key press.
“minus” to go back to the ROMs menu.
Known issues:
* SDHC support (build with latest libogc and libfat)
* Some incompatibility issues
* some problems in double buffering causing some corruptions in GFX.
* Sound to be improved in a next release…
http://www.dcemu.co.uk/vbulletin/showthread.php?t=182309