Category: Wii
FiSSION v0.01 (Wii misc)

FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content.

http://wiibrew.org/wiki/FiSSION

By with 0 comments
Wii Quizz v1.8 (Wii Game)

Wii Quizz is a homebrew quiz game.

Changes:

– Add Spanish support
– Add Catalan support
– The music starts at the menu of choice of language
– Add new music
– Add save system (WiiQuizz.cnf at the root of the SD/SDHC)
– Add settings in the save (Merci Ac_K !)
– Add settings menu to modify the save (version BETA)
– Changing the URL in the pause menu to save the new
– Add questions in Italian
– Add questions in Danish
– Add questions in English
– Improved graphics during the game
– Improved screen explanations of game modes
– Use libogc 1.7.1
– Better management of vibration on the wiimote
– Others fixes and improvements…

http://wiibrew.org/wiki/Wii_Quizz

By with 0 comments
loadMii v0.03 (Wii misc)

loadMii by The lemon man is a small but powerful loader which can run executables from any source (wifi is in todo list) and run it.

Changes:

Added smb support, code cleanup

http://wiibrew.org/wiki/Loadmii

By with 0 comments
GeeXboX (Unofficial Versions) (Wii Application)

GeeXboX is an open-source media center software.

Release notes:

0.1Alpha04 modified by Tulkas

Tulkas made some minor modifications to add support of additional filesystem types. He also claims it is possible that he may have accidentally fixed a loading bug.

http://wiibrew.org/wiki/GeeXboX#Unofficial_Versions

By with 0 comments
SYASokoban Wii v0.2 (Wii Game Port)

SYASokoban Wii is a initial port of David Joffe’s ( http://grayskygames.com ) SYASokoban game.

Changes:

– Fixed exit messagem box screen
– Fixed level select screen

http://wiibrew.org/wiki/SYASokoban_Wii

By with 0 comments
YahtzWii v1.1 (Wii Game)

It’s Yahtzee for the Wii coded by Chris.

Changes:

– Added Scandinavian rules
– Added French language support
– If you accidentally pick up the dice before you are finished selecting the ones you want to keep, you can now press MINUS to go back and select again.
– Highlighting a box on the scorecard will now show you the score you could get by selecting that box.
– Game will now not let you roll again if all dice are selected.
– Bug fix: using Bonus Yahtzees as jokers in the lower section will now work properly.
– Bug fix: game will no longer crash on trying to save if someone has renamed game folder or no SD card is inserted.

http://wiibrew.org/wiki/Yahtzwii

By with 0 comments
SpaceBubble v0.50 (Wii Game)

SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

– Hotfix: Prevent crash if IR pointer is going out of the screen.
– Adjusted effect and music default volume.
– Added bubble destroy graphical effect.
– Added 10 seconds extra playtime to each level.
– Highscore is send to webservice if score is better then 10.000 point.
– Clock color is changing to red for the last 15 seconds.
– Added extra information on help screen.
– Reposition some buttons.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

http://wiibrew.org/wiki/SpaceBubble

By with 0 comments
WiiHandy SDL v0.2 (Lynx emu for Wii)

raz0red ported the Atari Lynx emulator Handy/SDL to Nintendos Wii console. To use the emulator, you will need to locate and place the Atari Lynx boot ROM (lynxboot.img) in the /apps/handysdl directory.

Changes:

– Save/restore game snapshots
– Resuming a game (after quitting with Home)
– Resetting a game (after quitting with Home)
– Fixed a bug causing homebrew games to crash on load (Lode Runner, etc.)
– Fixed a bug where games would freeze if left idle for about an hour
– Fixed a bug where games would not load after file error
– Fixed minor glitches in frame rate (reworked game loop)
– Ability to rotate controls w/ game screen
– Ability to patch Lynx ROMs w/ rotation settings (not supported for .zip)
– Advanced menu allowing for enabling debug mode, frame rate adjustments
– Auto-chain detection
– Reset/power functions (via Wii and Wiimote)
– Ability to use a custom directory name for application files

http://wiibrew.org/wiki/WiiHandy/SDL

By with 0 comments
Visual Boy Advance GX v1.0.7 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii and GameCube based on VBA-M and Visual Boy Advance v1.7.2.

Changes:

– Updated to VBA-M r847
– Corrected sound interpolation
– Faster SD/USB – new read-ahead cache
– Removed trigger of back to menu for Classic Controller right joystick
– Fixed a bug with reading files < 2048 bytes - Fixed GBA games on GameCube - Fixed homebrew GBA games on GameCube - Fixed some memory leaks, buffer overflows, etc - Code cleanup, other general bugfixes

Discussion: http://www.tehskeen.com/forums/showthread.php?t=10405

http://wiibrew.org/wiki/Visual_Boy_Advance_GX

By with 0 comments
FCE Ultra GX v2.0.8 (NES emu for Wii)

Tantric has released a new version of his continued port of FCE Ultra GX a NES emulator for both the Nintendo Wii and GameCube.

Changes:

– Fixed a major memory corruption bug in FCE Ultra 0.98.12
– Faster SD/USB – new read-ahead cache
– Removed trigger of back to menu for Classic Controller right joystick
– Changed GameCube controller back to menu from A+Start to A+B+Z+Start
– Add option for horizontal-only video cropping
– Decreased minimum game size to 8 KB
– Fixed a bug with reading files < 2048 bytes - Fixed some memory leaks, buffer overflows, etc - Code cleanup, other general bugfixes

Discussion: http://www.tehskeen.com/forums/showthread.php?t=10407

http://wiibrew.org/wiki/FCE_Ultra_GX

By with 0 comments