Category: Wii
SpaceBubble v0.30 (Wii Game)

SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

– Added scrollbar to highscore and release notes screens.
– The fifty highest local scores are showed.
– The thirty highest global highscores are showed.
– Improve button layout.
– Improve third intro screen.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

http://wiibrew.org/wiki/SpaceBubble

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Frodo v6 (C64 emu for Wii)

Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.

It has only been tested in 480i mode on a PAL TV (the 50Hz mode gives me a headache). Sound support is slightly buggy, but usable. The emulation is not perfect, so all games will not run under Frodo. If you have multiple versions of a game, try each of them as often at least one will work.

Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.

Changes:

– A virtual keyboard has been implemented, both for selecting key bindings and for typing things on screen
– Don’t load files which are zero-sized. This helps with some disk files where the first file is not the PRG one
– Some small bug fixes and pretty large code cleanup

http://wiibrew.org/wiki/Frodo

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SpaceBubble v0.20 (Wii Game)

SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

– Added 16 background music tracks.
– Added several sound effects.
– Each level has it on score matrix and time parameter.
– First official release for the Wii HomeBrew scene.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

http://wiibrew.org/wiki/SpaceBubble

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WiiWestBang WIP (Wii Game)

cid2mizard is working on his first Wii game named “WiiWestBang”. It’s a western game where you have to shoot bad buddies. There is no release yet, but a teaser video, which is linked below.

Thanks to cid2mizard himself for the news.

http://www.youtube.com/watch?v=qVRu7zniSao

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Wii Quizz v1.7 (Wii Game)

Wii Quizz is a homebrew quiz game in french and english language, but features only questions in french for now.

Changes:

– Adding a screen at start the game to select the desired language.
– Added Italian support.
– Added Dutch support.
– Added Portuguêse support.
– Added Danish support.
– Added German support.
– Added questions in English.
– Added questions in Dutch (thanks Jef1991).
– Using DOLLZ 3.0 to minimize the size of the dol.
– The meta.xml file is now in English.

http://wiibrew.org/wiki/Wii_Quizz

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FreeTypeGX v0.2.3 (Wii misc)

FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB.

http://wiibrew.org/wiki/FreeTypeGX

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Loadmii v0.02 (Wii misc)

LoadMii by The lemon man is a small but powerful loader which can run executables from any source (wifi is in todo list) and run it.

Release notes:

LoadMii is a loader created with keeping in mind 2 ideas: power and clean code. The result is this…try it and tell me what do you think. At the moment you can load it via twilight hack or HBC and it can load any elf or dol from usb drives, sd card, usbGecko or sdGecko. Wifi load support will come soon and if you want something in this loader just ask me (open an issue, please do not email me)

A big THANKS to : luccax, wiipower, crediar, dhewg and me 😀

Please report any bug you found and i’ll try to fix it

http://wiibrew.org/wiki/Loadmii

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Stella Wii (21-01-2009) (A2600 emu for Wii)

nuvalo ported the Atari 2600 emulator Stella to the Wii.

http://wiibrew.org/wiki/StellaWii

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MyLittleBall v0.0.1 (Wii Game)

Be the ball. Holding it ‘normally’, rotate the WiiMote left and right to control the aspiring exclamation mark up and up and up! See how many points you can get, then challenge your friends, family, secret lovers, teachers and co-workers!

http://wiibrew.org/wiki/MyLittleBall

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Leveltool v0.5 (Wii Application)

Missing a spirit level at home developer Alanceil decided to use the Wiimote as a replacement. Put the Wiimote on a surface you want to use as a reference and press A. This will start a calibration, and afterwards you can put it on a target surface to see its difference in inclination.

Changes:

Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
Add: Raw acceleration values in the debug info text
Add: Freeze function on pressing Plus to freeze current values – this is interesting if you cannot see your screen.

http://wiibrew.org/wiki/Leveltool

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