Category: Wii
Libmii v1.0 (Wii misc)

Libmii is a library for use with Nintendo Wii homebrew. It allows programmers to access the Mii data on the Wii and use it in homebrew applications. Libmii retrieves the raw data associated with each mii on your wii.

http://wiibrew.org/wiki/Libmii

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Wii Double Down v0.2 (Wii Game)

Wii Double Down is a blackjack game / simulation for the Wii.

Changes:

Added TOTAL new graphics package
Added support for Miis!!!
Added Blackjack Assistant
Added Card Counting Assistant
Added Statistics
Added some custom rules
Added multi deck options
Added new menu interface
Added ability to save favorite settings

http://wiibrew.org/wiki/Wii_Double_Down

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DarkCube v1.0 (Wii Game)

DarkCube is a little game that lets you move cubes, the goal is to have all cubes down.

http://wiibrew.org/wiki/DarkCube

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FridgeMagnets v0.01 (Wii misc)

Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.

http://wiibrew.org/wiki/FridgeMagnets

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TowerDefense v0.95 (Wii Game)

TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.

Changes:

GUI:
– Update menu screen information.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Improve stability.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/TowerDefense

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SpaceBubble v0.95 (Wii Game)

SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

GUI:
– Update menu screen information.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Added local highscore position calculation.
– Improve stability.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Improve source code documentation.
– Added screenshots to source code documentation.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/SpaceBubble

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RedSquare v0.97 (Wii Game)

RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!

Changes:

GUI:
– Show played game level on high score screens.
– Update menu screen information.
Core:
– Improve stability.
– WiiMote timeout increase from 60 to 300 seconds.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/RedSquare

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BibleQuiz v0.95 (Wii Game)

BibleQuiz is an open-source quiz game. Test your knowledge about the bible.

Changes:

GUI:
– Update main menu screen information.
– Improve game icon.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Improve stability.
– Improve network thread.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine.
General:
– Make source code compliant with r21 compiler.
– Added source code to Google Code Repository.
– Added source code documentation (Javadoc style).
– Added Doxygen (automatic documentation generation tool) config file.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/BibleQuiz

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Pong2 v1.0 (Wii Game)

Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.

Changes:

GUI:
– Update main menu screen information.
– Improve game icon.
Core:
– Improve stability.
– Improve network thread.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine.
General:
– Make source code compliant with r21 compiler.
– Added source code to Google Code Repository
– Added source code documentation (Javadoc style).
– Added Doxygen (automatic documentation generation tool) config file.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/Pong2

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LibWiiSharp v0.1 (Wii misc)

libWiiSharp is a Wii related .NET (2.0+) library. It can be used with any .NET language to easily develop Wii related applications.

http://wiibrew.org/wiki/LibWiiSharp

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