FlyingSaucers is a simple 2D space shooting game.
Point at the flying saucers with WiiMote and shoot at them pressing B, avoid being hit by their missiles moving left-right with Nunchuk.
FlyingSaucers is a simple 2D space shooting game.
Point at the flying saucers with WiiMote and shoot at them pressing B, avoid being hit by their missiles moving left-right with Nunchuk.
Etch-A-Sketch for Wii!
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=14676 for the news.
Rako has updated his NEC PC-8801 emulator QUASI88.
Changes:
* Adjust recent libralies
* Support play by wiiremote
* Save configurations
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=14680 for the news.
Gecko OS (formerly Gecko Region Free) lets you load Wii games from other regions.
Changes:
I have made some small modifications and fixes to the Gecko OS code, if you have System Menu 4.2 then please try this and let me know if there are any issues
Sand Traps by Uffe Flarup is an original puzzle game for Nintendo Wii. The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit.
Changes:
Eliminated possible duplicate/non-working map entries in main menu
Updated to version 4.1.0 of GRRLIB
WIT, the Wii Interface Toolkit, is an event-driven C++-based development toolkit intended for Wii software development.
The intent of WIT is to encapsulate most of the mundane details of the Wii platform behind a consistent programming interface while remaining relatively lightweight. The Wii Remote and Nunchuk, the Classic Controller, GameCube controllers, and the Guitar Hero 3 controller are all managed through the same event system, allowing all forms of input to be handled consistently without requiring the developer to write separate code for each controller type. The Balance Board accessory is also supported. WIT’s design is inclusive, allowing the developer to use native API calls and third-party libraries without restriction or interference.
A secondary goal is to be the most thoroughly documented homebrew library available. Every constant, function, and class exposed by the WIT API is fully documented.
The current implementation of WIT is based on libOGC, but the toolkit API is backend-independent and should be readily portable to the official WiiWare SDK; likewise, a desktop-based Wii simulator using native graphics and input backends (perhaps through wiiuse or simulating the Wii Remote with a mouse) would be possible.
Pimp My Wii is an app that will install missing and outdated titles to your Wii console. The program will detect missing or outdated IOSes and check that you have the latest version of the Wii System Menu. It also checks if you have the latest Wii Shop Channel. If you don’t have the latest versions of those titles, the program will download or read them from USB or SD, and install them. When using this program, you will have all advantages of 4.1 cumulated with those of 3.2, and this without drawbacks!
The program is automatically displayed in English or French depending of your Wii’s language. It is also compatible with NTSC-U, NTSC-J and PAL Wii consoles. (Korean Wii is theoretically compatible, but IOSes specific to this version will not be installed).
Changes:
Correcting a bug that made 3.3 and 3.4 Wii without any IOS containing Trucha Bug unable to downgrade IOS15.
Correcting a message about an outdated cIOS.
If Your IOS 249 is a stub (with a official 4.2 update), it will tell you that you don’t have any cIOS.
Another check to verify that the loading of the “best” IOS has worked.
Adding the new title id of HBC to verify that it has been installed.
Added IOS 70 and the update of every other IOS.
Still install 4.1, NOT 4.2.
Updated the Wii Shop version to v17.
No more patch on IOS 61 to prevent problems with Wii Shop and to let Homebrew Channel use it (without upside down).
New stub verification based on size of IOS.
It now tell you which IOS are stub.
Internal improvement of the default choice for IOSes patches.
Let you navigate through the list of IOS with “minus” and “plus” (or Trigger L / R for GameCube pad).
Now detect if IOSes 30, 50 and 60 are stub (non usable) and install an older version (non stub, so usable) and replace the revision number inside. It may prevent brick if you install a lower System Menu without installing associated IOS (or if you downgrade your Wii then upgrade using a DVD of a game).
Now prevent installing System Menu 4.1 if your IOS 60 is a stub.
Downgrade of IOS 15 now works for Wii 4.2.
Added a description of each choice in the menu.
Added an “minimal installation” mode to just downgrade IOS 15 if necessary and patch IOS 36 to include the trucha bug inside.
Added an individual description on each IOS when asking for install.
ShowMiiWads is a ‘Wad File Manager’ for Windows. It displays information about wad files, edits them and give a preview of the Banner and Icon. New in this Version is the included NAND Backup Browser ‘ShowMiiNand’ which displays all titles installed in your NAND Backup (No BootMii Backups!).
Changes:
Fixed a bug where every entry was added multiple times in ShowMiiNand
Fixed VC / WiiWare detection (Thanks to giantpune for the hint!)
Added auto updatecheck at startup
libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years.
Changes:
Fixed AA video mode support
DI bugfixes
SDHC fix for IOS 60 and greater
tinysmb – added keepalive, automatic SMB reconnection, non-blocking sockets, DNS lookup, port 139 support,anonymous passwords and share-level security support
USB storage bug fixes
MEM2 sbrk patch (extends memory into MEM2 when MEM1 exhausted)
Added ISO 9660 DVD devoptab
Added Wiimote battery level support to WPAD
Basic Wiimote speaker support
Added USB HID support
Added USB keyboard & mouse support
Added SD Gecko SDHC support
Fixed TLUT loading
IOS no longer reloaded on start, this should be done by the loader (HBC does this already)
Quit back to Wii menu on exit() if HBC reload stub signature not found.
Homepage: http://www.devkitpro.org/
devkitPPC is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture “powerpc-eabi”. It also includes standard C libraries based on newlib, which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with libogc, a collection of Wii-specific low-level libraries.
Instructions for setting up the system are available for Windows, Mac OSX and Linux. Additional information and download links can be found at the devkitPro website.
Changes:
Update gcc to 4.4.1
Update newlib to 1.17.1 – please note this is not an official newlib release, just a snapshot we used to obtain some requested functions.
Update to gdb 7.0
wiiload is now version 0.5, this will require the latest version of the homebrew channel in order to upload code.
filesystem IO now defaults to unbuffered meaning that the full length requested on read/write is passed to the devoptab pseudo device drivers.
The powerpc-gekko prefix has now been replaced with the more standard powerpc-eabi, this will allow portable autotools based libraries to build OOB for devkitPPC. Users of the template projects will be unaffected.