Category: Playstation Portable
PSPedict v0.1 (PSP misc)

PSPedict is a general Japanese <-> English dictionary with 68,785 Japanese entries. You can search in English via the On Screen Keyboard (OSK), or in Japanese using Hiragana / Katakana. It is also possible to search using Kanji from a Kanji Popup window, or when navigating through the Kanjidic file (6354 entries).

You can save and load found sets, and store up to 2000 entries in each of the four study lists.

http://forums.qj.net/psp-development-forum/159857-release-pspedict-v0-1-japanese-dictionary.html

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PSPKVM v0.5.4 (Test 11) (J2ME emu for PSP)

PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.

Changes:

Streamlined command handling in Virtual boards–all boards now allow direct entry of commands registered by midlet authors without going through the interim text context layer. Semichordal and Danzeff boards also bind appropriate keys to OK and CANCEL command types if the midlet author registers them correctly. Allows single keystroke return from full-screen text fields in many midlets, including Opera Mini. See ‘Fast confirm/cancel’ in the wiki page UsingTheSemichordalBoard (the keys in the Danzeff board look the same).
Added experimental, compact ‘floating’ version of AWF virtual board (see AWFFloat).
Changed colours of Danzeff/semichordal keys to make distinguishing them easier.
AMS warns when you attempt to move a folder into itself or into its own child.
Changed Config midlet ‘Exit’ to ‘Done’.
AMS allows deleting of non-empty folders.
Improvements to smart positioning system in virtual keyboards, so they move properly around one-line textfields in forms.
(non-UI/non-user) added Java interfaces exposing native to J2ME control mapping–necessary to get AWF board operating properly when keys are remapped by user or ‘Western’ X/O mapping is selected.

http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

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Custom Firmware v5.50GEN-D (PSP OS)

The nowadays state of the art CFW has been updated.

http://www.pspgen.com/custom-firmware-5-50gen-est-disponible-article-190474-1.html

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SNES9x Euphoria (R2.1) (SNES emu for PSP)

SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka.

Release notes:

The new R2.1 release fixes a bug with loading a new ROM (it would crash the PSP)

http://www.retroemu.com/forum/index.php?/topic/30-release-snes9x-euphoria-r2-bugfixes-galore/

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SNES9x Euphoria (R2) (SNES emu for PSP)

SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka.

Changes:

[+] Bug where you couldn’t have more than 200 roms in the ROMS folder or the emulator would crash is now fixed. (I tested with 800 roms in there)
[+] Bug where the emulator would freeze then hard-power-off your PSP after trying to load more than 3 roms is now fixed. (I tried loading rom after rom at least 12 times with no issues)
[+] Bug where you couldn’t return to the menu after running a game is now fixed. (thank god lol)
[+] Bug where emulator would hard-power-off PSP when exiting rather than return to the Xmb is now fixed (both in file menu and main menu)
[+] Bug where the emulator wouldn’t start on Gen firmware fixed (tested by myself on 5.50GenC and Cmbeke on 5.50GenB)
[+] Possible minor speedups from code cleanup.
[+] Removed the intro screen for now. (will be configurable in the next build)

Thanks to http://dcemu.co.uk/-release-snes9x-euphoria-r2-bugfixes-galore-257239.html for the news.

http://www.retroemu.com/forum/index.php?/topic/30-release-snes9x-euphoria-r2-bugfixes-galore/

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SNES9x Euphoria (R1) (SNES emu for PSP)

SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka.

Thanks to http://dcemu.co.uk/-release-snes9x-euphoria-r1-speed-256444.html for the news.

http://www.retroemu.com/forum/index.php?/topic/13-release-snes9x-euphoria-r1-speed/

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DaedalusX64 (Revision 436) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[~]Fixed a compiler warning
[!]Fixed Batch Test framework to not need Asserts to compile [Bug #47]
[~]Fixed typo on the Advanced Options Menu [Bug #53]
[!]Fixed Paper Mario not playable for more than ~30 seconds [Bug #44] Note: Still has freezing issues just not as often]
[~]Leveraged similarities between the PSP and N64 Float registers [Smaller Code] Note: More work to be done with other registers
[~]Reverted part of changes in 432 so KnownValues are handled again. [Small speed-up under certain circumstances] Note: Need to finish testing these so faster code is earlier in logic

This release is mostly to fix stability issues.

Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13669.html for the news.

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

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PSP Filer v6.4 (PSP Application)

Mediumgauge has updated PSP Filer, which is a file explorer with a bunch of extras – The author is accepting donations, so please consider donating if you use this tool!

http://www.geocities.jp/mediumgauge/

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PCEP v0.83a3 (PCE emu for PSP)

PCEP is a PC Engine / TG-16 emulator for PSP.

Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13664.html for the news.

http://www.psp-ita.com/?module=news&id=32469&view_reply=1

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PSPKVM v0.5.4 (Test 10) (J2ME emu for PSP)

PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.

Changes:

Bugfix: ‘zombie midlet’ bug in which marked, removed midlets would reappear on a subsequent move has been fixed. Loading code has also been modified to allow loading of the folder system in the AMS even after a crash due to this bug. If you got locked out of your VM because of this, using this build will let you back in.
Bugfix: missing utility/symbols file no longer brings down the VM when opening virtual keyboards using it.
Bugfix: unused menu items removed from Danzeff board.

http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

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