Category: Playstation Portable
HardHats Battle Arena v0.51 (PSP Game)

Welcome to Sushi Island. As an aspiring Mage Master, your mission is to collect and train a party of up to 6 low level mages and eventually win the Sushi Island Tournament. Thus rescuing your kingdom from your traitor of a brother.

You start with one of 29 Mage Apprentices and through battles of skill and strength, you can upgrade their experience points, gradually growing stronger and stronger mages until you are ready to enter the tournament for the top prize of the Sushi Cup.

http://forums.qj.net/psp-development-forum/152675-release-hardhats-battle-arena-version-0-51-a.html

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MyRandomGameboot v3 (PSP Application)

With MyRandomGameboot can boot Random Gameboots. It may contain 10 random Gameboots invites.

http://forums.qj.net/psp-development-forum/152707-release-myrandomgameboot-v3.html

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Light Cycle 3D v2 (PSP Lua Game)

SG57 updated his 3D Tron game “Light Cycle 3D”.

http://forums.qj.net/psp-development-forum/152813-release-light-cycle-3d-v2.html

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PSP Power Saver v0.1.0 (PSP Application)

PSP Power Saver turns off the UMD driver when you are not using it. This should save you about 5% of your battery power.

Changes:

-Minor Bugfix

http://forums.qj.net/psp-development-forum/152789-psp-power-saver-v-0-1-0-minor-bugfix.html

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Custom Firmware Enabler v3.20 (PSP Application)

Becus25 and Xenogears have released a new version of their Custom firmware Enabled which allows users to use most of the features of the current M33 Custom Firmware on PSP-2000 TA-088v3 and the latest PSP-3000 via using the ChickHEN exploit.

Changes:

– can also use the plugins that are not included in the Seplugins.
– We now use the new modules, no more than GENyUS.
– Application updated to CF 5.00M33-6.
– Support for the Pops 5.03.
– MS Speed Patch available.
– Fixed a bug that did not allow you to change the version.txt correctly.
– Introduced the Quick Start mode (if Autostart is not pressed)

Thanks to Brakken / http://www.tehskeen.com/forums/showthread.php?threadid=12123 for the news.

http://www.psp-ita.com/?module=news&id=27998

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PXDrum Drum Machine v1.2 (PSP Application)

PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.

Changes:

– Updated disco and reggae examples.
– Grid cursor mouse and arrow movement now locked together.
– Made UI more customisable (textures.bmp now holds gui colours).
– Icons for PSP XMB.
– Fix to timing/sync (BPM is now far more accurate).
– Added “Record to WAV” function.
– Added simple “VU meter” (in place of Pitch bar).
– Increased song sequence length to 100 patterns.
– Add “Jump to” option in sequence menu.
– Increased number of patterns to 50.
– Pattern list now “follows” current pattern (like sequence list follows
current song position).
– Implemented minor “joystick mouse” acceleration.
– Implemented control using PSP headphone remote (PSP only).
– Shuffle value and VolRand value now displayed in “Info Panel”.
– Added BIG_ENDIAN file i/o for PS3 version.

Thanks to Jum for the news via webboard ( //phpbb/viewtopic.php?f=6&t=4255 ) and email!

http://pdroms.de/phpbb/viewtopic.php?f=6&t=4255

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UO gpSP Kai v3.4 (Test 2 Build 69) (GBA emu for PSP)

“UO gpSP Kai” is an unofficial enhancement of exophase’s Gameboy Advance emulator gpSP.

Thanks to http://www.dcemu.co.uk for the news.

http://forum.emu-russia.net/viewtopic.php?f=26&t=1182

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Age of Nations (09-06-2009) (PSP Lua Game)

Age of Nations is a Lua Coded RTS Game, based on Microsoft’s Age of Empires Game.

Release notes:

Hi all,

well there’s been a long time i’ve posted here.I have been, but i’m back for a while, so i can take the time to work on old project.

I spend a long time learning a bit about pathfinding algoritm techniques, specially Dijkstra’s Algoritm and A-Star.After working a whole night long, i’ve been able to add this for units move.

So I share this with the whole community.The main problem will now be able to move many units at the same using the same pathfinding procedure.

I thanks LMelior for A-Star Pathfinding tutorial, and Altaïr for the Algorithm.

Pathfinding – Age of Nations WIP
Lua Coded By Roland Y. (a.k.a. SeanPaul223)
Credits to :Altaïr’s A-Star Algorithm & LMelior Tutorial

What’s This:
This a single demo release for Pathfinding Algorithm.
I’ve developed it for my RTS project Age of Nations.
The main aim of this is guiding a unit on a map.

Basics Commands:
Arrow keys & Joypad: Move Selector
Cross: Set a target for unit move
SQuare+D-Pad: Browse Map
L: Activate Debug Mode
R: Disable Debug Mode

Known bugs:
When you click on a house to order the unit to move, the howmebrew crashes.This should be linked to the way the code is.
Anyway, i’ll try tofix later.

Compatibility:
Works Slim & FAt PSP.
EXtract contents into ms0:/PSP/GAME/

http://forums.qj.net/psp-development-forum/152450-wip-pathfinding-age-nations-wip.html

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Unofficial CXMB for 5.03 M33 GEN v2 (PSP Application)

The unofficial CXMB for 5.03 M33/GEN uses 5.02 CTF themes. You can load themes on PSP-3000 and PSP-2000 v3 without a brick risk.

http://forums.qj.net/psp-development-forum/152436-release-unofficial-cxmb-5-03-m33-gen-v2.html

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Passwords Viewer v0.1 (PSP Application)

See how this program will enable you to view and save your passwords and account id stored in the system!

http://forums.qj.net/psp-development-forum/152510-release-passwords-viewer-v0-1-a.html

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